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Diffstat (limited to 'doc/classes/VisualShaderNodeFloatParameter.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeFloatParameter.xml | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeFloatParameter.xml b/doc/classes/VisualShaderNodeFloatParameter.xml new file mode 100644 index 0000000000..c0fd88294a --- /dev/null +++ b/doc/classes/VisualShaderNodeFloatParameter.xml @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeFloatParameter" inherits="VisualShaderNodeParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + A scalar float parameter to be used within the visual shader graph. + </brief_description> + <description> + Translated to [code]uniform float[/code] in the shader language. + </description> + <tutorials> + </tutorials> + <members> + <member name="default_value" type="float" setter="set_default_value" getter="get_default_value" default="0.0"> + A default value to be assigned within the shader. + </member> + <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false"> + Enables usage of the [member default_value]. + </member> + <member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeFloatParameter.Hint" default="0"> + A hint applied to the uniform, which controls the values it can take when set through the inspector. + </member> + <member name="max" type="float" setter="set_max" getter="get_max" default="1.0"> + Minimum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP]. + </member> + <member name="min" type="float" setter="set_min" getter="get_min" default="0.0"> + Maximum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP]. + </member> + <member name="step" type="float" setter="set_step" getter="get_step" default="0.1"> + Step (increment) value for the range hint with step. Used if [member hint] is set to [constant HINT_RANGE_STEP]. + </member> + </members> + <constants> + <constant name="HINT_NONE" value="0" enum="Hint"> + No hint used. + </constant> + <constant name="HINT_RANGE" value="1" enum="Hint"> + A range hint for scalar value, which limits possible input values between [member min] and [member max]. Translated to [code]hint_range(min, max)[/code] in shader code. + </constant> + <constant name="HINT_RANGE_STEP" value="2" enum="Hint"> + A range hint for scalar value with step, which limits possible input values between [member min] and [member max], with a step (increment) of [member step]). Translated to [code]hint_range(min, max, step)[/code] in shader code. + </constant> + <constant name="HINT_MAX" value="3" enum="Hint"> + Represents the size of the [enum Hint] enum. + </constant> + </constants> +</class> |