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-rw-r--r--doc/classes/VisualShaderNodeFloatOp.xml37
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diff --git a/doc/classes/VisualShaderNodeFloatOp.xml b/doc/classes/VisualShaderNodeFloatOp.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeFloatOp" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeFloatOp.Operator" default="0">
+ </member>
+ </members>
+ <constants>
+ <constant name="OP_ADD" value="0" enum="Operator">
+ </constant>
+ <constant name="OP_SUB" value="1" enum="Operator">
+ </constant>
+ <constant name="OP_MUL" value="2" enum="Operator">
+ </constant>
+ <constant name="OP_DIV" value="3" enum="Operator">
+ </constant>
+ <constant name="OP_MOD" value="4" enum="Operator">
+ </constant>
+ <constant name="OP_POW" value="5" enum="Operator">
+ </constant>
+ <constant name="OP_MAX" value="6" enum="Operator">
+ </constant>
+ <constant name="OP_MIN" value="7" enum="Operator">
+ </constant>
+ <constant name="OP_ATAN2" value="8" enum="Operator">
+ </constant>
+ <constant name="OP_STEP" value="9" enum="Operator">
+ </constant>
+ </constants>
+</class>