summaryrefslogtreecommitdiff
path: root/doc/classes/VisualShaderNodeFloatOp.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/VisualShaderNodeFloatOp.xml')
-rw-r--r--doc/classes/VisualShaderNodeFloatOp.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeFloatOp.xml b/doc/classes/VisualShaderNodeFloatOp.xml
index 2c9ebabb89..ba000f258b 100644
--- a/doc/classes/VisualShaderNodeFloatOp.xml
+++ b/doc/classes/VisualShaderNodeFloatOp.xml
@@ -46,5 +46,8 @@
<constant name="OP_STEP" value="9" enum="Operator">
Generates a step function by comparing [code]b[/code](x) to [code]a[/code](edge). Returns 0.0 if [code]x[/code] is smaller than [code]edge[/code] and otherwise 1.0. Translates to [code]step(a, b)[/code] in the Godot Shader Language.
</constant>
+ <constant name="OP_ENUM_SIZE" value="10" enum="Operator">
+ Represents the size of the [enum Operator] enum.
+ </constant>
</constants>
</class>