summaryrefslogtreecommitdiff
path: root/doc/classes/VisualShaderNodeFaceForward.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/VisualShaderNodeFaceForward.xml')
-rw-r--r--doc/classes/VisualShaderNodeFaceForward.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeFaceForward.xml b/doc/classes/VisualShaderNodeFaceForward.xml
index 74143366cb..59eef17e24 100644
--- a/doc/classes/VisualShaderNodeFaceForward.xml
+++ b/doc/classes/VisualShaderNodeFaceForward.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeFaceForward" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ Returns the vector that points in the same direction as a reference vector within the visual shader graph.
</brief_description>
<description>
+ Translates to [code]faceforward(N, I, Nref)[/code] in the shader language. The function has three vector parameters: [code]N[/code], the vector to orient, [code]I[/code], the incident vector, and [code]Nref[/code], the reference vector. If the dot product of [code]I[/code] and [code]Nref[/code] is smaller than zero the return value is [code]N[/code]. Otherwise [code]-N[/code] is returned.
</description>
<tutorials>
</tutorials>