summaryrefslogtreecommitdiff
path: root/doc/classes/VisualShaderNodeFaceForward.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/VisualShaderNodeFaceForward.xml')
-rw-r--r--doc/classes/VisualShaderNodeFaceForward.xml7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/VisualShaderNodeFaceForward.xml b/doc/classes/VisualShaderNodeFaceForward.xml
index 9c755cc6de..5ef08ea8c2 100644
--- a/doc/classes/VisualShaderNodeFaceForward.xml
+++ b/doc/classes/VisualShaderNodeFaceForward.xml
@@ -1,16 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeFaceForward" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeFaceForward" inherits="VisualShaderNode" version="4.0">
<brief_description>
+ Returns the vector that points in the same direction as a reference vector within the visual shader graph.
</brief_description>
<description>
+ Translates to [code]faceforward(N, I, Nref)[/code] in the shader language. The function has three vector parameters: [code]N[/code], the vector to orient, [code]I[/code], the incident vector, and [code]Nref[/code], the reference vector. If the dot product of [code]I[/code] and [code]Nref[/code] is smaller than zero the return value is [code]N[/code]. Otherwise [code]-N[/code] is returned.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
- <members>
- <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, Vector3( 0, 0, 0 ), 1, Vector3( 0, 0, 0 ), 2, Vector3( 0, 0, 0 ) ]" />
- </members>
<constants>
</constants>
</class>