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-rw-r--r--doc/classes/VisualShaderNodeCustom.xml7
1 files changed, 2 insertions, 5 deletions
diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml
index 5219dcb77b..9ccdf0d3c4 100644
--- a/doc/classes/VisualShaderNodeCustom.xml
+++ b/doc/classes/VisualShaderNodeCustom.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeCustom" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeCustom" inherits="VisualShaderNode" version="4.0">
<brief_description>
Virtual class to define custom [VisualShaderNode]s for use in the Visual Shader Editor.
</brief_description>
@@ -13,7 +13,7 @@
[/codeblock]
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/plugins/editor/visual_shader_plugins.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/plugins/editor/visual_shader_plugins.html</link>
</tutorials>
<methods>
<method name="_get_category" qualifiers="virtual">
@@ -144,9 +144,6 @@
</description>
</method>
</methods>
- <members>
- <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" />
- </members>
<constants>
</constants>
</class>