diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeCubemap.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeCubemap.xml | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeCubemap.xml b/doc/classes/VisualShaderNodeCubemap.xml index b6813bdae8..4a5f58261d 100644 --- a/doc/classes/VisualShaderNodeCubemap.xml +++ b/doc/classes/VisualShaderNodeCubemap.xml @@ -28,14 +28,20 @@ <constant name="SOURCE_PORT" value="1" enum="Source"> Use the [Cubemap] sampler reference passed via the [code]samplerCube[/code] port. If this is set to [member source], the [member cube_map] texture is ignored. </constant> + <constant name="SOURCE_MAX" value="2" enum="Source"> + Represents the size of the [enum Source] enum. + </constant> <constant name="TYPE_DATA" value="0" enum="TextureType"> No hints are added to the uniform declaration. </constant> <constant name="TYPE_COLOR" value="1" enum="TextureType"> Adds [code]hint_albedo[/code] as hint to the uniform declaration for proper sRGB to linear conversion. </constant> - <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> + <constant name="TYPE_NORMAL_MAP" value="2" enum="TextureType"> Adds [code]hint_normal[/code] as hint to the uniform declaration, which internally converts the texture for proper usage as normal map. </constant> + <constant name="TYPE_MAX" value="3" enum="TextureType"> + Represents the size of the [enum TextureType] enum. + </constant> </constants> </class> |