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-rw-r--r--doc/classes/VisualShaderNodeCubeMapUniform.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeCubeMapUniform.xml b/doc/classes/VisualShaderNodeCubeMapUniform.xml
index c6b3db5a9d..c5cb6ed938 100644
--- a/doc/classes/VisualShaderNodeCubeMapUniform.xml
+++ b/doc/classes/VisualShaderNodeCubeMapUniform.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" version="4.0">
<brief_description>
+ A [CubeMap] uniform node to be used within the visual shader graph.
</brief_description>
<description>
+ Translated to [code]uniform samplerCube[/code] in the shader language. The output value can be used as port for [VisualShaderNodeCubeMap].
</description>
<tutorials>
</tutorials>