diff options
Diffstat (limited to 'doc/classes/VisualShaderNode.xml')
-rw-r--r-- | doc/classes/VisualShaderNode.xml | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml index d3227f421e..72ce743656 100644 --- a/doc/classes/VisualShaderNode.xml +++ b/doc/classes/VisualShaderNode.xml @@ -61,19 +61,22 @@ <constant name="PORT_TYPE_SCALAR" value="0" enum="PortType"> Floating-point scalar. Translated to [code]float[/code] type in shader code. </constant> - <constant name="PORT_TYPE_VECTOR" value="1" enum="PortType"> + <constant name="PORT_TYPE_SCALAR_INT" value="1" enum="PortType"> + Integer scalar. Translated to [code]int[/code] type in shader code. + </constant> + <constant name="PORT_TYPE_VECTOR" value="2" enum="PortType"> 3D vector of floating-point values. Translated to [code]vec3[/code] type in shader code. </constant> - <constant name="PORT_TYPE_BOOLEAN" value="2" enum="PortType"> + <constant name="PORT_TYPE_BOOLEAN" value="3" enum="PortType"> Boolean type. Translated to [code]bool[/code] type in shader code. </constant> - <constant name="PORT_TYPE_TRANSFORM" value="3" enum="PortType"> + <constant name="PORT_TYPE_TRANSFORM" value="4" enum="PortType"> Transform type. Translated to [code]mat4[/code] type in shader code. </constant> - <constant name="PORT_TYPE_SAMPLER" value="4" enum="PortType"> + <constant name="PORT_TYPE_SAMPLER" value="5" enum="PortType"> Sampler type. Translated to reference of sampler uniform in shader code. Can only be used for input ports in non-uniform nodes. </constant> - <constant name="PORT_TYPE_MAX" value="5" enum="PortType"> + <constant name="PORT_TYPE_MAX" value="6" enum="PortType"> Represents the size of the [enum PortType] enum. </constant> </constants> |