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-rw-r--r--doc/classes/VisualShader.xml24
1 files changed, 22 insertions, 2 deletions
diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml
index 40b0f52469..ff00a848b9 100644
--- a/doc/classes/VisualShader.xml
+++ b/doc/classes/VisualShader.xml
@@ -169,6 +169,19 @@
Removes the specified node from the shader.
</description>
</method>
+ <method name="replace_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="type" type="int" enum="VisualShader.Type">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <argument index="2" name="new_class" type="StringName">
+ </argument>
+ <description>
+ Replaces the specified node with a node of new class type.
+ </description>
+ </method>
<method name="set_mode">
<return type="void">
</return>
@@ -193,7 +206,6 @@
</method>
</methods>
<members>
- <member name="code" type="String" setter="set_code" getter="get_code" override="true" default="&quot;shader_type spatial;void vertex() {// Output:0}void fragment() {// Output:0}void light() {// Output:0}&quot;" />
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2( 0, 0 )">
The offset vector of the whole graph.
</member>
@@ -210,7 +222,15 @@
<constant name="TYPE_LIGHT" value="2" enum="Type">
A shader for light calculations.
</constant>
- <constant name="TYPE_MAX" value="3" enum="Type">
+ <constant name="TYPE_EMIT" value="3" enum="Type">
+ </constant>
+ <constant name="TYPE_PROCESS" value="4" enum="Type">
+ </constant>
+ <constant name="TYPE_END" value="5" enum="Type">
+ </constant>
+ <constant name="TYPE_SKY" value="6" enum="Type">
+ </constant>
+ <constant name="TYPE_MAX" value="7" enum="Type">
Represents the size of the [enum Type] enum.
</constant>
<constant name="NODE_ID_INVALID" value="-1">