diff options
Diffstat (limited to 'doc/classes/VisualServer.xml')
-rw-r--r-- | doc/classes/VisualServer.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 3823b7e5e9..ed987f7047 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -204,7 +204,7 @@ <argument index="4" name="antialiased" type="bool" default="false"> </argument> <description> - Adds a polyline, which is a line from mutliple points with a width, to the [CanvasItem]'s draw commands. + Adds a polyline, which is a line from multiple points with a width, to the [CanvasItem]'s draw commands. </description> </method> <method name="canvas_item_add_primitive"> @@ -669,7 +669,7 @@ <argument index="1" name="mask" type="int"> </argument> <description> - The shadow mask. binary about wich layers this canvas light affects wich canvas item's shadows. See [LightOccluder2D] for more information on light masks. + The shadow mask. binary about which layers this canvas light affects which canvas item's shadows. See [LightOccluder2D] for more information on light masks. </description> </method> <method name="canvas_light_set_layer_range"> @@ -1506,7 +1506,7 @@ <argument index="1" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0"> </argument> <description> - Returns a copy of a texture's image unless it's a CubeMap, in wich case it returns the [RID] of the image at one of the cubes sides. + Returns a copy of a texture's image unless it's a CubeMap, in which case it returns the [RID] of the image at one of the cubes sides. </description> </method> <method name="texture_get_flags" qualifiers="const"> @@ -2155,10 +2155,10 @@ Primitive to draw consists of triangles. </constant> <constant name="PRIMITIVE_TRIANGLE_STRIP" value="5" enum="PrimitiveType"> - Primitive to draw consists of a triangle strip (the last 3 verticies are always combined to make a triangle). + Primitive to draw consists of a triangle strip (the last 3 vertices are always combined to make a triangle). </constant> <constant name="PRIMITIVE_TRIANGLE_FAN" value="6" enum="PrimitiveType"> - Primitive to draw consists of a triangle strip (the last 2 verticies are always combined with the first to make a triangle). + Primitive to draw consists of a triangle strip (the last 2 vertices are always combined with the first to make a triangle). </constant> <constant name="PRIMITIVE_MAX" value="7" enum="PrimitiveType"> Marks the primitive types endpoint. used internally. |