summaryrefslogtreecommitdiff
path: root/doc/classes/VisualServer.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/VisualServer.xml')
-rw-r--r--doc/classes/VisualServer.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 3823b7e5e9..ed987f7047 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -204,7 +204,7 @@
<argument index="4" name="antialiased" type="bool" default="false">
</argument>
<description>
- Adds a polyline, which is a line from mutliple points with a width, to the [CanvasItem]'s draw commands.
+ Adds a polyline, which is a line from multiple points with a width, to the [CanvasItem]'s draw commands.
</description>
</method>
<method name="canvas_item_add_primitive">
@@ -669,7 +669,7 @@
<argument index="1" name="mask" type="int">
</argument>
<description>
- The shadow mask. binary about wich layers this canvas light affects wich canvas item's shadows. See [LightOccluder2D] for more information on light masks.
+ The shadow mask. binary about which layers this canvas light affects which canvas item's shadows. See [LightOccluder2D] for more information on light masks.
</description>
</method>
<method name="canvas_light_set_layer_range">
@@ -1506,7 +1506,7 @@
<argument index="1" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0">
</argument>
<description>
- Returns a copy of a texture's image unless it's a CubeMap, in wich case it returns the [RID] of the image at one of the cubes sides.
+ Returns a copy of a texture's image unless it's a CubeMap, in which case it returns the [RID] of the image at one of the cubes sides.
</description>
</method>
<method name="texture_get_flags" qualifiers="const">
@@ -2155,10 +2155,10 @@
Primitive to draw consists of triangles.
</constant>
<constant name="PRIMITIVE_TRIANGLE_STRIP" value="5" enum="PrimitiveType">
- Primitive to draw consists of a triangle strip (the last 3 verticies are always combined to make a triangle).
+ Primitive to draw consists of a triangle strip (the last 3 vertices are always combined to make a triangle).
</constant>
<constant name="PRIMITIVE_TRIANGLE_FAN" value="6" enum="PrimitiveType">
- Primitive to draw consists of a triangle strip (the last 2 verticies are always combined with the first to make a triangle).
+ Primitive to draw consists of a triangle strip (the last 2 vertices are always combined with the first to make a triangle).
</constant>
<constant name="PRIMITIVE_MAX" value="7" enum="PrimitiveType">
Marks the primitive types endpoint. used internally.