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-rw-r--r--doc/classes/VisualServer.xml14
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 28fb83d572..a546b86c57 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualServer" inherits="Object" category="Core" version="3.0-beta">
+<class name="VisualServer" inherits="Object" category="Core" version="3.0-stable">
<brief_description>
Server for anything visible.
</brief_description>
@@ -204,7 +204,7 @@
<argument index="4" name="antialiased" type="bool" default="false">
</argument>
<description>
- Adds a polyline, which is a line from mutliple points with a width, to the [CanvasItem]'s draw commands.
+ Adds a polyline, which is a line from multiple points with a width, to the [CanvasItem]'s draw commands.
</description>
</method>
<method name="canvas_item_add_primitive">
@@ -669,7 +669,7 @@
<argument index="1" name="mask" type="int">
</argument>
<description>
- The shadow mask. binary about wich layers this canvas light affects wich canvas item's shadows. See [LightOccluder2D] for more information on light masks.
+ The shadow mask. binary about which layers this canvas light affects which canvas item's shadows. See [LightOccluder2D] for more information on light masks.
</description>
</method>
<method name="canvas_light_set_layer_range">
@@ -913,7 +913,7 @@
Syncronizes threads.
</description>
</method>
- <method name="free">
+ <method name="free_rid">
<return type="void">
</return>
<argument index="0" name="rid" type="RID">
@@ -1506,7 +1506,7 @@
<argument index="1" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0">
</argument>
<description>
- Returns a copy of a texture's image unless it's a CubeMap, in wich case it returns the [RID] of the image at one of the cubes sides.
+ Returns a copy of a texture's image unless it's a CubeMap, in which case it returns the [RID] of the image at one of the cubes sides.
</description>
</method>
<method name="texture_get_flags" qualifiers="const">
@@ -2155,10 +2155,10 @@
Primitive to draw consists of triangles.
</constant>
<constant name="PRIMITIVE_TRIANGLE_STRIP" value="5" enum="PrimitiveType">
- Primitive to draw consists of a triangle strip (the last 3 verticies are always combined to make a triangle).
+ Primitive to draw consists of a triangle strip (the last 3 vertices are always combined to make a triangle).
</constant>
<constant name="PRIMITIVE_TRIANGLE_FAN" value="6" enum="PrimitiveType">
- Primitive to draw consists of a triangle strip (the last 2 verticies are always combined with the first to make a triangle).
+ Primitive to draw consists of a triangle strip (the last 2 vertices are always combined with the first to make a triangle).
</constant>
<constant name="PRIMITIVE_MAX" value="7" enum="PrimitiveType">
Marks the primitive types endpoint. used internally.