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-rw-r--r--doc/classes/VisibilityNotifier2D.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml
index c60591cce6..7b553c7518 100644
--- a/doc/classes/VisibilityNotifier2D.xml
+++ b/doc/classes/VisibilityNotifier2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.1">
+<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.2">
<brief_description>
Detects when the node is visible on screen.
</brief_description>
@@ -16,6 +16,7 @@
</return>
<description>
If [code]true[/code], the bounding rectangle is on the screen.
+ Note: It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return [code]false[/code] right after it is instantiated, even if it will be on screen in the draw pass.
</description>
</method>
</methods>