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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ Detect when the node is visible on screen.
+ </brief_description>
+ <description>
+ The VisibilityNotifier2D is used to notify when its bounding rectangle enters the screen, is visible on the screen, or when it exits the screen.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_rect" qualifiers="const">
+ <return type="Rect2">
+ </return>
+ <description>
+ Return the visibility bounding rectangle of the VisibilityNotifier2D.
+ </description>
+ </method>
+ <method name="is_on_screen" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ Return true if any part of the bounding rectangle is on the screen.
+ </description>
+ </method>
+ <method name="set_rect">
+ <return type="void">
+ </return>
+ <argument index="0" name="rect" type="Rect2">
+ </argument>
+ <description>
+ Set the visibility bounding rectangle of the VisibilityNotifier2D.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="rect" type="Rect2" setter="set_rect" getter="get_rect" brief="">
+ </member>
+ </members>
+ <signals>
+ <signal name="screen_entered">
+ <description>
+ Emitted when the VisibilityNotifier2D enters the screen.
+ </description>
+ </signal>
+ <signal name="screen_exited">
+ <description>
+ Emitted when the VisibilityNotifier2D exits the screen.
+ </description>
+ </signal>
+ <signal name="viewport_entered">
+ <argument index="0" name="viewport" type="Object">
+ </argument>
+ <description>
+ Emitted when the VisibilityNotifier2D enters a [Viewport]'s view.
+ </description>
+ </signal>
+ <signal name="viewport_exited">
+ <argument index="0" name="viewport" type="Object">
+ </argument>
+ <description>
+ Emitted when the VisibilityNotifier2D exits a [Viewport]'s view.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>