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-rw-r--r--doc/classes/VisibilityEnabler2D.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml
index 3f9bf6887a..0bdecafbfa 100644
--- a/doc/classes/VisibilityEnabler2D.xml
+++ b/doc/classes/VisibilityEnabler2D.xml
@@ -36,13 +36,13 @@
If [code]true[/code], [RigidBody2D] nodes will be paused.
</member>
<member name="pause_animated_sprites" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="true">
- If [code]true[/code], [AnimatedSprite] nodes will be paused.
+ If [code]true[/code], [AnimatedSprite2D] nodes will be paused.
</member>
<member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="true">
If [code]true[/code], [AnimationPlayer] nodes will be paused.
</member>
<member name="pause_particles" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="true">
- If [code]true[/code], [Particles2D] nodes will be paused.
+ If [code]true[/code], [GPUParticles2D] nodes will be paused.
</member>
<member name="physics_process_parent" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="false">
If [code]true[/code], the parent's [method Node._physics_process] will be stopped.
@@ -59,7 +59,7 @@
This enabler will freeze [RigidBody2D] nodes.
</constant>
<constant name="ENABLER_PAUSE_PARTICLES" value="2" enum="Enabler">
- This enabler will stop [Particles2D] nodes.
+ This enabler will stop [GPUParticles2D] nodes.
</constant>
<constant name="ENABLER_PARENT_PROCESS" value="3" enum="Enabler">
This enabler will stop the parent's _process function.
@@ -68,7 +68,7 @@
This enabler will stop the parent's _physics_process function.
</constant>
<constant name="ENABLER_PAUSE_ANIMATED_SPRITES" value="5" enum="Enabler">
- This enabler will stop [AnimatedSprite] nodes animations.
+ This enabler will stop [AnimatedSprite2D] nodes animations.
</constant>
<constant name="ENABLER_MAX" value="6" enum="Enabler">
Represents the size of the [enum Enabler] enum.