diff options
Diffstat (limited to 'doc/classes/VisibilityEnabler.xml')
-rw-r--r-- | doc/classes/VisibilityEnabler.xml | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml index 910ca033d1..4acb4d87c1 100644 --- a/doc/classes/VisibilityEnabler.xml +++ b/doc/classes/VisibilityEnabler.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisibilityEnabler" inherits="VisibilityNotifier" category="Core" version="3.2"> <brief_description> - Enable certain nodes only when visible. + Enables certain nodes only when visible. </brief_description> <description> The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself. @@ -11,10 +11,10 @@ <methods> </methods> <members> - <member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled"> + <member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="true"> If [code]true[/code], [RigidBody] nodes will be paused. </member> - <member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled"> + <member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="true"> If [code]true[/code], [AnimationPlayer] nodes will be paused. </member> </members> @@ -26,6 +26,7 @@ This enabler will freeze [RigidBody] nodes. </constant> <constant name="ENABLER_MAX" value="2" enum="Enabler"> + Represents the size of the [enum Enabler] enum. </constant> </constants> </class> |