diff options
Diffstat (limited to 'doc/classes/Viewport.xml')
-rw-r--r-- | doc/classes/Viewport.xml | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 7f05b14765..2f3782c517 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -81,10 +81,16 @@ <description> Returns the viewport's texture. [b]Note:[/b] Due to the way OpenGL works, the resulting [ViewportTexture] is flipped vertically. You can use [method Image.flip_y] on the result of [method Texture2D.get_image] to flip it back, for example: - [codeblock] + [codeblocks] + [gdscript] var img = get_viewport().get_texture().get_image() img.flip_y() - [/codeblock] + [/gdscript] + [csharp] + Image img = GetViewport().GetTexture().GetImage(); + img.FlipY(); + [/csharp] + [/codeblocks] </description> </method> <method name="get_viewport_rid" qualifiers="const"> |