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-rw-r--r--doc/classes/Viewport.xml24
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 0808a8f1cf..f3db437b79 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -59,15 +59,15 @@
</method>
<method name="get_positional_shadow_atlas_quadrant_subdiv" qualifiers="const">
<return type="int" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" />
- <argument index="0" name="quadrant" type="int" />
+ <param index="0" name="quadrant" type="int" />
<description>
Returns the [enum PositionalShadowAtlasQuadrantSubdiv] of the specified quadrant.
</description>
</method>
<method name="get_render_info">
<return type="int" />
- <argument index="0" name="type" type="int" enum="Viewport.RenderInfoType" />
- <argument index="1" name="info" type="int" enum="Viewport.RenderInfo" />
+ <param index="0" name="type" type="int" enum="Viewport.RenderInfoType" />
+ <param index="1" name="info" type="int" enum="Viewport.RenderInfo" />
<description>
</description>
</method>
@@ -133,22 +133,22 @@
</method>
<method name="push_input">
<return type="void" />
- <argument index="0" name="event" type="InputEvent" />
- <argument index="1" name="in_local_coords" type="bool" default="false" />
+ <param index="0" name="event" type="InputEvent" />
+ <param index="1" name="in_local_coords" type="bool" default="false" />
<description>
</description>
</method>
<method name="push_text_input">
<return type="void" />
- <argument index="0" name="text" type="String" />
+ <param index="0" name="text" type="String" />
<description>
Returns [code]true[/code] if the viewport is currently embedding windows.
</description>
</method>
<method name="push_unhandled_input">
<return type="void" />
- <argument index="0" name="event" type="InputEvent" />
- <argument index="1" name="in_local_coords" type="bool" default="false" />
+ <param index="0" name="event" type="InputEvent" />
+ <param index="1" name="in_local_coords" type="bool" default="false" />
<description>
</description>
</method>
@@ -160,15 +160,15 @@
</method>
<method name="set_positional_shadow_atlas_quadrant_subdiv">
<return type="void" />
- <argument index="0" name="quadrant" type="int" />
- <argument index="1" name="subdiv" type="int" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" />
+ <param index="0" name="quadrant" type="int" />
+ <param index="1" name="subdiv" type="int" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" />
<description>
Sets the number of subdivisions to use in the specified quadrant. A higher number of subdivisions allows you to have more shadows in the scene at once, but reduces the quality of the shadows. A good practice is to have quadrants with a varying number of subdivisions and to have as few subdivisions as possible.
</description>
</method>
<method name="warp_mouse">
<return type="void" />
- <argument index="0" name="position" type="Vector2" />
+ <param index="0" name="position" type="Vector2" />
<description>
Moves the mouse pointer to the specified position in this [Viewport] using the coordinate system of this [Viewport].
</description>
@@ -302,7 +302,7 @@
</members>
<signals>
<signal name="gui_focus_changed">
- <argument index="0" name="node" type="Control" />
+ <param index="0" name="node" type="Control" />
<description>
Emitted when a Control node grabs keyboard focus.
</description>