diff options
Diffstat (limited to 'doc/classes/Viewport.xml')
-rw-r--r-- | doc/classes/Viewport.xml | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index a72e7f1eb0..ce466b2d0f 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -122,6 +122,7 @@ <return type="bool" /> <description> Returns [code]true[/code] if the viewport is currently performing a drag operation. + Alternative to [constant Node.NOTIFICATION_DRAG_BEGIN] and [constant Node.NOTIFICATION_DRAG_END] when you prefer polling the value. </description> </method> <method name="gui_release_focus"> @@ -172,7 +173,7 @@ </method> <method name="warp_mouse"> <return type="void" /> - <argument index="0" name="to_position" type="Vector2" /> + <argument index="0" name="position" type="Vector2" /> <description> Moves the mouse pointer to the specified position in this [Viewport] using the coordinate system of this [Viewport]. </description> @@ -332,10 +333,10 @@ Represents the size of the [enum ShadowAtlasQuadrantSubdiv] enum. </constant> <constant name="SCALING_3D_MODE_BILINEAR" value="0" enum="Scaling3DMode"> - Enables bilinear scaling on 3D viewports. The amount of scaling can be set using [member scaling_3d_scale]. Values less then [code]1.0[/code] will result in undersampling while values greater than [code]1.0[/code] will result in supersampling. A value of [code]1.0[/code] disables scaling. + Use bilinear scaling for the viewport's 3D buffer. The amount of scaling can be set using [member scaling_3d_scale]. Values less then [code]1.0[/code] will result in undersampling while values greater than [code]1.0[/code] will result in supersampling. A value of [code]1.0[/code] disables scaling. </constant> <constant name="SCALING_3D_MODE_FSR" value="1" enum="Scaling3DMode"> - Enables FSR upscaling on 3D viewports. The amount of scaling can be set using [member scaling_3d_scale]. Values less then [code]1.0[/code] will be result in the viewport being upscaled using FSR. Values greater than [code]1.0[/code] are not supported and bilinear supersampling will be used instead. A value of [code]1.0[/code] disables scaling. + Use AMD FidelityFX Super Resolution 1.0 upscaling for the viewport's 3D buffer. The amount of scaling can be set using [member scaling_3d_scale]. Values less then [code]1.0[/code] will be result in the viewport being upscaled using FSR. Values greater than [code]1.0[/code] are not supported and bilinear downsampling will be used instead. A value of [code]1.0[/code] disables scaling. </constant> <constant name="SCALING_3D_MODE_MAX" value="2" enum="Scaling3DMode"> Represents the size of the [enum Scaling3DMode] enum. |