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-rw-r--r--doc/classes/Vector4i.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Vector4i.xml b/doc/classes/Vector4i.xml
index e9ac5b9475..2dc10234ee 100644
--- a/doc/classes/Vector4i.xml
+++ b/doc/classes/Vector4i.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
4-element structure that can be used to represent 4D grid coordinates or sets of integers.
- It uses integer coordinates. See [Vector4] for its floating-point counterpart.
+ It uses integer coordinates and is therefore preferable to [Vector4] when exact precision is required. Note that the values are limited to 32 bits, and unlike [Vector4] this cannot be configured with an engine build option. Use [int] or [PackedInt64Array] if 64-bit values are needed.
</description>
<tutorials>
</tutorials>