summaryrefslogtreecommitdiff
path: root/doc/classes/Vector3i.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/Vector3i.xml')
-rw-r--r--doc/classes/Vector3i.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
index 1c2a033f7a..eb64e098ce 100644
--- a/doc/classes/Vector3i.xml
+++ b/doc/classes/Vector3i.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
3-element structure that can be used to represent positions in 3D space or any other triplet of numeric values.
- It uses integer coordinates and is therefore preferable to [Vector3] when exact precision is required.
+ It uses integer coordinates and is therefore preferable to [Vector3] when exact precision is required. Note that the values are limited to 32 bits, and unlike [Vector3] this cannot be configured with an engine build option. Use [int] or [PackedInt64Array] if 64-bit values are needed.
[b]Note:[/b] In a boolean context, a Vector3i will evaluate to [code]false[/code] if it's equal to [code]Vector3i(0, 0, 0)[/code]. Otherwise, a Vector3i will always evaluate to [code]true[/code].
</description>
<tutorials>