summaryrefslogtreecommitdiff
path: root/doc/classes/Vector3i.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/Vector3i.xml')
-rw-r--r--doc/classes/Vector3i.xml203
1 files changed, 86 insertions, 117 deletions
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
index a1ae2aceab..bc3712ba3e 100644
--- a/doc/classes/Vector3i.xml
+++ b/doc/classes/Vector3i.xml
@@ -15,214 +15,183 @@
</tutorials>
<methods>
<method name="Vector3i" qualifiers="constructor">
- <return type="Vector3i">
- </return>
+ <return type="Vector3i" />
<description>
Constructs a default-initialized [Vector3i] with all components set to [code]0[/code].
</description>
</method>
<method name="Vector3i" qualifiers="constructor">
- <return type="Vector3i">
- </return>
- <argument index="0" name="from" type="Vector3i">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="from" type="Vector3i" />
<description>
Constructs a [Vector3i] as a copy of the given [Vector3i].
</description>
</method>
<method name="Vector3i" qualifiers="constructor">
- <return type="Vector3i">
- </return>
- <argument index="0" name="from" type="Vector3">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="from" type="Vector3" />
<description>
Constructs a new [Vector3i] from [Vector3]. The floating point coordinates will be truncated.
</description>
</method>
<method name="Vector3i" qualifiers="constructor">
- <return type="Vector3i">
- </return>
- <argument index="0" name="x" type="int">
- </argument>
- <argument index="1" name="y" type="int">
- </argument>
- <argument index="2" name="z" type="int">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="x" type="int" />
+ <argument index="1" name="y" type="int" />
+ <argument index="2" name="z" type="int" />
<description>
Returns a [Vector3i] with the given components.
</description>
</method>
- <method name="abs">
- <return type="Vector3i">
- </return>
+ <method name="abs" qualifiers="const">
+ <return type="Vector3i" />
<description>
</description>
</method>
- <method name="max_axis">
- <return type="int">
- </return>
+ <method name="clamp" qualifiers="const">
+ <return type="Vector3i" />
+ <argument index="0" name="min" type="Vector3i" />
+ <argument index="1" name="max" type="Vector3i" />
+ <description>
+ Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
+ </description>
+ </method>
+ <method name="max_axis" qualifiers="const">
+ <return type="int" />
<description>
Returns the axis of the vector's largest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
</description>
</method>
- <method name="min_axis">
- <return type="int">
- </return>
+ <method name="min_axis" qualifiers="const">
+ <return type="int" />
<description>
Returns the axis of the vector's smallest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Z].
</description>
</method>
<method name="operator !=" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="bool" />
<description>
</description>
</method>
- <method name="operator %" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <method name="operator !=" qualifiers="operator">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator %" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="int">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
- <method name="operator *" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <method name="operator %" qualifiers="operator">
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="int" />
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="float">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="int">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="float" />
<description>
</description>
</method>
- <method name="operator +" qualifiers="operator">
- <return type="Vector3i">
- </return>
+ <method name="operator *" qualifiers="operator">
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="int" />
<description>
</description>
</method>
<method name="operator +" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator -" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <description>
- </description>
- </method>
- <method name="operator -" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="float">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="float" />
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
- <return type="Vector3i">
- </return>
- <argument index="0" name="right" type="int">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="right" type="int" />
<description>
</description>
</method>
<method name="operator &lt;" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator &lt;=" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3i" />
+ <description>
+ </description>
+ </method>
+ <method name="operator ==" qualifiers="operator">
+ <return type="bool" />
<description>
</description>
</method>
<method name="operator ==" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator &gt;" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator &gt;=" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Vector3i">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator []" qualifiers="operator">
- <return type="int">
- </return>
- <argument index="0" name="index" type="int">
- </argument>
+ <return type="int" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="operator unary+" qualifiers="operator">
+ <return type="Vector3i" />
+ <description>
+ </description>
+ </method>
+ <method name="operator unary-" qualifiers="operator">
+ <return type="Vector3i" />
<description>
</description>
</method>
- <method name="sign">
- <return type="Vector3i">
- </return>
+ <method name="sign" qualifiers="const">
+ <return type="Vector3i" />
<description>
Returns the vector with each component set to one or negative one, depending on the signs of the components.
</description>
@@ -249,28 +218,28 @@
<constant name="AXIS_Z" value="2">
Enumerated value for the Z axis.
</constant>
- <constant name="ZERO" value="Vector3i( 0, 0, 0 )">
+ <constant name="ZERO" value="Vector3i(0, 0, 0)">
Zero vector, a vector with all components set to [code]0[/code].
</constant>
- <constant name="ONE" value="Vector3i( 1, 1, 1 )">
+ <constant name="ONE" value="Vector3i(1, 1, 1)">
One vector, a vector with all components set to [code]1[/code].
</constant>
- <constant name="LEFT" value="Vector3i( -1, 0, 0 )">
+ <constant name="LEFT" value="Vector3i(-1, 0, 0)">
Left unit vector. Represents the local direction of left, and the global direction of west.
</constant>
- <constant name="RIGHT" value="Vector3i( 1, 0, 0 )">
+ <constant name="RIGHT" value="Vector3i(1, 0, 0)">
Right unit vector. Represents the local direction of right, and the global direction of east.
</constant>
- <constant name="UP" value="Vector3i( 0, 1, 0 )">
+ <constant name="UP" value="Vector3i(0, 1, 0)">
Up unit vector.
</constant>
- <constant name="DOWN" value="Vector3i( 0, -1, 0 )">
+ <constant name="DOWN" value="Vector3i(0, -1, 0)">
Down unit vector.
</constant>
- <constant name="FORWARD" value="Vector3i( 0, 0, -1 )">
+ <constant name="FORWARD" value="Vector3i(0, 0, -1)">
Forward unit vector. Represents the local direction of forward, and the global direction of north.
</constant>
- <constant name="BACK" value="Vector3i( 0, 0, 1 )">
+ <constant name="BACK" value="Vector3i(0, 0, 1)">
Back unit vector. Represents the local direction of back, and the global direction of south.
</constant>
</constants>