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-rw-r--r--doc/classes/Vector3i.xml60
1 files changed, 30 insertions, 30 deletions
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
index ebb518792f..1c2a033f7a 100644
--- a/doc/classes/Vector3i.xml
+++ b/doc/classes/Vector3i.xml
@@ -22,23 +22,23 @@
</constructor>
<constructor name="Vector3i">
<return type="Vector3i" />
- <argument index="0" name="from" type="Vector3i" />
+ <param index="0" name="from" type="Vector3i" />
<description>
Constructs a [Vector3i] as a copy of the given [Vector3i].
</description>
</constructor>
<constructor name="Vector3i">
<return type="Vector3i" />
- <argument index="0" name="from" type="Vector3" />
+ <param index="0" name="from" type="Vector3" />
<description>
Constructs a new [Vector3i] from [Vector3]. The floating point coordinates will be truncated.
</description>
</constructor>
<constructor name="Vector3i">
<return type="Vector3i" />
- <argument index="0" name="x" type="int" />
- <argument index="1" name="y" type="int" />
- <argument index="2" name="z" type="int" />
+ <param index="0" name="x" type="int" />
+ <param index="1" name="y" type="int" />
+ <param index="2" name="z" type="int" />
<description>
Returns a [Vector3i] with the given components.
</description>
@@ -53,10 +53,10 @@
</method>
<method name="clamp" qualifiers="const">
<return type="Vector3i" />
- <argument index="0" name="min" type="Vector3i" />
- <argument index="1" name="max" type="Vector3i" />
+ <param index="0" name="min" type="Vector3i" />
+ <param index="1" name="max" type="Vector3i" />
<description>
- Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
+ Returns a new vector with all components clamped between the components of [param min] and [param max], by running [method @GlobalScope.clamp] on each component.
</description>
</method>
<method name="length" qualifiers="const">
@@ -140,14 +140,14 @@
<operators>
<operator name="operator !=">
<return type="bool" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
Returns [code]true[/code] if the vectors are not equal.
</description>
</operator>
<operator name="operator %">
<return type="Vector3i" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
Gets the remainder of each component of the [Vector3i] with the components of the given [Vector3i]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
[codeblock]
@@ -157,7 +157,7 @@
</operator>
<operator name="operator %">
<return type="Vector3i" />
- <argument index="0" name="right" type="int" />
+ <param index="0" name="right" type="int" />
<description>
Gets the remainder of each component of the [Vector3i] with the the given [int]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
[codeblock]
@@ -167,7 +167,7 @@
</operator>
<operator name="operator *">
<return type="Vector3i" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
Multiplies each component of the [Vector3i] by the components of the given [Vector3i].
[codeblock]
@@ -177,7 +177,7 @@
</operator>
<operator name="operator *">
<return type="Vector3" />
- <argument index="0" name="right" type="float" />
+ <param index="0" name="right" type="float" />
<description>
Multiplies each component of the [Vector3i] by the given [float]. Returns a [Vector3].
[codeblock]
@@ -187,14 +187,14 @@
</operator>
<operator name="operator *">
<return type="Vector3i" />
- <argument index="0" name="right" type="int" />
+ <param index="0" name="right" type="int" />
<description>
Multiplies each component of the [Vector3i] by the given [int].
</description>
</operator>
<operator name="operator +">
<return type="Vector3i" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
Adds each component of the [Vector3i] by the components of the given [Vector3i].
[codeblock]
@@ -204,7 +204,7 @@
</operator>
<operator name="operator -">
<return type="Vector3i" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
Subtracts each component of the [Vector3i] by the components of the given [Vector3i].
[codeblock]
@@ -214,7 +214,7 @@
</operator>
<operator name="operator /">
<return type="Vector3i" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
Divides each component of the [Vector3i] by the components of the given [Vector3i].
[codeblock]
@@ -224,7 +224,7 @@
</operator>
<operator name="operator /">
<return type="Vector3" />
- <argument index="0" name="right" type="float" />
+ <param index="0" name="right" type="float" />
<description>
Divides each component of the [Vector3i] by the given [float]. Returns a [Vector3].
[codeblock]
@@ -234,51 +234,51 @@
</operator>
<operator name="operator /">
<return type="Vector3i" />
- <argument index="0" name="right" type="int" />
+ <param index="0" name="right" type="int" />
<description>
Divides each component of the [Vector3i] by the given [int].
</description>
</operator>
<operator name="operator &lt;">
<return type="bool" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
- Compares two [Vector3i] vectors by first checking if the X value of the left vector is less than the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is less than the X value of the [param right] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator &lt;=">
<return type="bool" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
- Compares two [Vector3i] vectors by first checking if the X value of the left vector is less than or equal to the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is less than or equal to the X value of the [param right] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator ==">
<return type="bool" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
Returns [code]true[/code] if the vectors are equal.
</description>
</operator>
<operator name="operator &gt;">
<return type="bool" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
- Compares two [Vector3i] vectors by first checking if the X value of the left vector is greater than the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is greater than the X value of the [param right] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator &gt;=">
<return type="bool" />
- <argument index="0" name="right" type="Vector3i" />
+ <param index="0" name="right" type="Vector3i" />
<description>
- Compares two [Vector3i] vectors by first checking if the X value of the left vector is greater than or equal to the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is greater than or equal to the X value of the [param right] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator []">
<return type="int" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
- Access vector components using their index. [code]v[0][/code] is equivalent to [code]v.x[/code], [code]v[1][/code] is equivalent to [code]v.y[/code], and [code]v[2][/code] is equivalent to [code]v.z[/code].
+ Access vector components using their [param index]. [code]v[0][/code] is equivalent to [code]v.x[/code], [code]v[1][/code] is equivalent to [code]v.y[/code], and [code]v[2][/code] is equivalent to [code]v.z[/code].
</description>
</operator>
<operator name="operator unary+">