diff options
Diffstat (limited to 'doc/classes/Vector3.xml')
-rw-r--r-- | doc/classes/Vector3.xml | 48 |
1 files changed, 27 insertions, 21 deletions
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 940d4dd6cf..a5fc62b6f0 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -38,7 +38,7 @@ <argument index="0" name="to" type="Vector3"> </argument> <description> - Returns the vector's minimum angle to the vector [code]to[/code]. + Returns the minimum angle to the given vector. </description> </method> <method name="bounce"> @@ -47,7 +47,7 @@ <argument index="0" name="n" type="Vector3"> </argument> <description> - Bounce returns the vector "bounced off" from the given plane, specified by its normal vector. + Returns the vector "bounced off" from a plane defined by the given normal. </description> </method> <method name="ceil"> @@ -87,7 +87,7 @@ <argument index="0" name="b" type="Vector3"> </argument> <description> - Returns the squared distance to [code]b[/code]. Prefer this function over distance_to if you need to sort vectors or need the squared distance for some formula. + Returns the squared distance to [code]b[/code]. Prefer this function over [method distance_to] if you need to sort vectors or need the squared distance for some formula. </description> </method> <method name="distance_to"> @@ -96,7 +96,7 @@ <argument index="0" name="b" type="Vector3"> </argument> <description> - Returns the distance to b. + Returns the distance to [code]b[/code]. </description> </method> <method name="dot"> @@ -105,7 +105,7 @@ <argument index="0" name="b" type="Vector3"> </argument> <description> - Returns the dot product with b. + Returns the dot product with [code]b[/code]. </description> </method> <method name="floor"> @@ -119,28 +119,28 @@ <return type="Vector3"> </return> <description> - Returns the inverse of the vector. This is the same as Vector3( 1.0 / v.x, 1.0 / v.y, 1.0 / v.z ) + Returns the inverse of the vector. This is the same as [code]Vector3( 1.0 / v.x, 1.0 / v.y, 1.0 / v.z )[/code]. </description> </method> <method name="is_normalized"> <return type="bool"> </return> <description> - Returns whether the vector is normalized or not. + Returns [code]true[/code] if the vector is normalized. </description> </method> <method name="length"> <return type="float"> </return> <description> - Returns the length of the vector. + Returns the vector's length. </description> </method> <method name="length_squared"> <return type="float"> </return> <description> - Returns the length of the vector, squared. Prefer this function over "length" if you need to sort vectors or need the squared length for some formula. + Returns the vector's length squared. Prefer this function over [method length] if you need to sort vectors or need the squared length for some formula. </description> </method> <method name="linear_interpolate"> @@ -151,28 +151,28 @@ <argument index="1" name="t" type="float"> </argument> <description> - Linearly interpolates the vector to a given one (b), by the given amount (t). (t) should be a float of 0.0-1.0, a percentage of how far along the interpolation is. + Returns the result of the linear interpolation between this vector and [code]b[/code] by amount [code]t[/code]. [code]t[/code] is in the range of [code]0.0 - 1.0[/code], a percentage of how far along the interpolation is. </description> </method> <method name="max_axis"> <return type="int"> </return> <description> - Returns AXIS_X, AXIS_Y or AXIS_Z depending on which axis is the largest. + Returns the axis of the vector's largest value. See [code]AXIS_*[/code] constants. </description> </method> <method name="min_axis"> <return type="int"> </return> <description> - Returns AXIS_X, AXIS_Y or AXIS_Z depending on which axis is the smallest. + Returns the axis of the vector's smallest value. See [code]AXIS_*[/code] constants. </description> </method> <method name="normalized"> <return type="Vector3"> </return> <description> - Returns a copy of the normalized vector to unit length. This is the same as v / v.length(). + Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> <method name="outer"> @@ -181,7 +181,7 @@ <argument index="0" name="b" type="Vector3"> </argument> <description> - Returns the outer product with b. + Returns the outer product with [code]b[/code]. </description> </method> <method name="reflect"> @@ -190,7 +190,7 @@ <argument index="0" name="n" type="Vector3"> </argument> <description> - Reflects the vector along the given plane, specified by its normal vector. + Returns the vector reflected from a plane defined by the given normal. </description> </method> <method name="rotated"> @@ -201,7 +201,13 @@ <argument index="1" name="phi" type="float"> </argument> <description> - Rotates the vector around some axis by phi radians. The axis must be a normalized vector. + Rotates the vector around a given axis by [code]phi[/code] radians. The axis must be a normalized vector. + </description> + </method> + <method name="round"> + <return type="Vector3"> + </return> + <description> </description> </method> <method name="slide"> @@ -210,7 +216,7 @@ <argument index="0" name="n" type="Vector3"> </argument> <description> - Slide returns the component of the vector along the given plane, specified by its normal vector. + Returns the component of the vector along a plane defined by the given normal. </description> </method> <method name="snapped"> @@ -232,18 +238,18 @@ </methods> <members> <member name="x" type="float" setter="" getter=""> - X component of the vector. + The vector's x component. </member> <member name="y" type="float" setter="" getter=""> - Y component of the vector. + The vector's y component. </member> <member name="z" type="float" setter="" getter=""> - Z component of the vector. + The vector's z component. </member> </members> <constants> <constant name="AXIS_X" value="0"> - Enumerated value for the X axis. Returned by functions like max_axis or min_axis. + Enumerated value for the X axis. Returned by [method max_axis] and [method min_axis]. </constant> <constant name="AXIS_Y" value="1"> Enumerated value for the Y axis. |