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-rw-r--r--doc/classes/Vector3.xml21
1 files changed, 16 insertions, 5 deletions
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 29c24709e2..29222bb4d1 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Vector3" category="Built-In Types" version="3.2">
+<class name="Vector3" version="4.0">
<brief_description>
- Vector used for 3D math.
+ Vector used for 3D math using floating point coordinates.
</brief_description>
<description>
3-element structure that can be used to represent positions in 3D space or any other pair of numeric values.
+ It uses floating point coordinates.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
@@ -13,6 +14,15 @@
<method name="Vector3">
<return type="Vector3">
</return>
+ <argument index="0" name="from" type="Vector3i">
+ </argument>
+ <description>
+ Constructs a new [Vector3] from [Vector3i].
+ </description>
+ </method>
+ <method name="Vector3">
+ <return type="Vector3">
+ </return>
<argument index="0" name="x" type="float">
</argument>
<argument index="1" name="y" type="float">
@@ -20,7 +30,7 @@
<argument index="2" name="z" type="float">
</argument>
<description>
- Returns a Vector3 with the given components.
+ Returns a [Vector3] with the given components.
</description>
</method>
<method name="abs">
@@ -135,6 +145,7 @@
<argument index="0" name="v" type="Vector3">
</argument>
<description>
+ Returns [code]true[/code] if this vector and [code]v[/code] are approximately equal, by running [method @GDScript.is_equal_approx] on each component.
</description>
</method>
<method name="is_normalized">
@@ -158,7 +169,7 @@
Returns the vector's length squared. Prefer this function over [method length] if you need to sort vectors or need the squared length for some formula.
</description>
</method>
- <method name="linear_interpolate">
+ <method name="lerp">
<return type="Vector3">
</return>
<argument index="0" name="b" type="Vector3">
@@ -298,7 +309,7 @@
<argument index="0" name="by" type="Vector3">
</argument>
<description>
- Returns a copy of the vector snapped to the lowest neared multiple.
+ Returns the vector snapped to a grid with the given size.
</description>
</method>
<method name="to_diagonal_matrix">