diff options
Diffstat (limited to 'doc/classes/Vector3.xml')
-rw-r--r-- | doc/classes/Vector3.xml | 278 |
1 files changed, 141 insertions, 137 deletions
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 078ba1e1a4..a94cc0086f 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -16,28 +16,28 @@ <link title="Matrix Transform Demo">https://godotengine.org/asset-library/asset/584</link> <link title="All 3D Demos">https://github.com/godotengine/godot-demo-projects/tree/master/3d</link> </tutorials> - <methods> - <method name="Vector3" qualifiers="constructor"> + <constructors> + <constructor name="Vector3"> <return type="Vector3" /> <description> Constructs a default-initialized [Vector3] with all components set to [code]0[/code]. </description> - </method> - <method name="Vector3" qualifiers="constructor"> + </constructor> + <constructor name="Vector3"> <return type="Vector3" /> <argument index="0" name="from" type="Vector3" /> <description> Constructs a [Vector3] as a copy of the given [Vector3]. </description> - </method> - <method name="Vector3" qualifiers="constructor"> + </constructor> + <constructor name="Vector3"> <return type="Vector3" /> <argument index="0" name="from" type="Vector3i" /> <description> Constructs a new [Vector3] from [Vector3i]. </description> - </method> - <method name="Vector3" qualifiers="constructor"> + </constructor> + <constructor name="Vector3"> <return type="Vector3" /> <argument index="0" name="x" type="float" /> <argument index="1" name="y" type="float" /> @@ -45,7 +45,9 @@ <description> Returns a [Vector3] with the given components. </description> - </method> + </constructor> + </constructors> + <methods> <method name="abs" qualifiers="const"> <return type="Vector3" /> <description> @@ -219,134 +221,6 @@ <description> </description> </method> - <method name="operator !=" qualifiers="operator"> - <return type="bool" /> - <description> - </description> - </method> - <method name="operator !=" qualifiers="operator"> - <return type="bool" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator *" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator *" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="Basis" /> - <description> - </description> - </method> - <method name="operator *" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="Quaternion" /> - <description> - </description> - </method> - <method name="operator *" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="Transform3D" /> - <description> - </description> - </method> - <method name="operator *" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="float" /> - <description> - </description> - </method> - <method name="operator *" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="int" /> - <description> - </description> - </method> - <method name="operator +" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator -" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator /" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator /" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="float" /> - <description> - </description> - </method> - <method name="operator /" qualifiers="operator"> - <return type="Vector3" /> - <argument index="0" name="right" type="int" /> - <description> - </description> - </method> - <method name="operator <" qualifiers="operator"> - <return type="bool" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator <=" qualifiers="operator"> - <return type="bool" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator ==" qualifiers="operator"> - <return type="bool" /> - <description> - </description> - </method> - <method name="operator ==" qualifiers="operator"> - <return type="bool" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator >" qualifiers="operator"> - <return type="bool" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator >=" qualifiers="operator"> - <return type="bool" /> - <argument index="0" name="right" type="Vector3" /> - <description> - </description> - </method> - <method name="operator []" qualifiers="operator"> - <return type="float" /> - <argument index="0" name="index" type="int" /> - <description> - </description> - </method> - <method name="operator unary+" qualifiers="operator"> - <return type="Vector3" /> - <description> - </description> - </method> - <method name="operator unary-" qualifiers="operator"> - <return type="Vector3" /> - <description> - </description> - </method> <method name="outer" qualifiers="const"> <return type="Basis" /> <argument index="0" name="with" type="Vector3" /> @@ -483,4 +357,134 @@ Back unit vector. Represents the local direction of back, and the global direction of south. </constant> </constants> + <operators> + <operator name="operator !="> + <return type="bool" /> + <description> + </description> + </operator> + <operator name="operator !="> + <return type="bool" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator *"> + <return type="Vector3" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator *"> + <return type="Vector3" /> + <argument index="0" name="right" type="Basis" /> + <description> + </description> + </operator> + <operator name="operator *"> + <return type="Vector3" /> + <argument index="0" name="right" type="Quaternion" /> + <description> + </description> + </operator> + <operator name="operator *"> + <return type="Vector3" /> + <argument index="0" name="right" type="Transform3D" /> + <description> + </description> + </operator> + <operator name="operator *"> + <return type="Vector3" /> + <argument index="0" name="right" type="float" /> + <description> + </description> + </operator> + <operator name="operator *"> + <return type="Vector3" /> + <argument index="0" name="right" type="int" /> + <description> + </description> + </operator> + <operator name="operator +"> + <return type="Vector3" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator -"> + <return type="Vector3" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator /"> + <return type="Vector3" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator /"> + <return type="Vector3" /> + <argument index="0" name="right" type="float" /> + <description> + </description> + </operator> + <operator name="operator /"> + <return type="Vector3" /> + <argument index="0" name="right" type="int" /> + <description> + </description> + </operator> + <operator name="operator <"> + <return type="bool" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator <="> + <return type="bool" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator =="> + <return type="bool" /> + <description> + </description> + </operator> + <operator name="operator =="> + <return type="bool" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator >"> + <return type="bool" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator >="> + <return type="bool" /> + <argument index="0" name="right" type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator []"> + <return type="float" /> + <argument index="0" name="index" type="int" /> + <description> + </description> + </operator> + <operator name="operator unary+"> + <return type="Vector3" /> + <description> + </description> + </operator> + <operator name="operator unary-"> + <return type="Vector3" /> + <description> + </description> + </operator> + </operators> </class> |