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-rw-r--r--doc/classes/Vector3.xml278
1 files changed, 141 insertions, 137 deletions
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 078ba1e1a4..a94cc0086f 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -16,28 +16,28 @@
<link title="Matrix Transform Demo">https://godotengine.org/asset-library/asset/584</link>
<link title="All 3D Demos">https://github.com/godotengine/godot-demo-projects/tree/master/3d</link>
</tutorials>
- <methods>
- <method name="Vector3" qualifiers="constructor">
+ <constructors>
+ <constructor name="Vector3">
<return type="Vector3" />
<description>
Constructs a default-initialized [Vector3] with all components set to [code]0[/code].
</description>
- </method>
- <method name="Vector3" qualifiers="constructor">
+ </constructor>
+ <constructor name="Vector3">
<return type="Vector3" />
<argument index="0" name="from" type="Vector3" />
<description>
Constructs a [Vector3] as a copy of the given [Vector3].
</description>
- </method>
- <method name="Vector3" qualifiers="constructor">
+ </constructor>
+ <constructor name="Vector3">
<return type="Vector3" />
<argument index="0" name="from" type="Vector3i" />
<description>
Constructs a new [Vector3] from [Vector3i].
</description>
- </method>
- <method name="Vector3" qualifiers="constructor">
+ </constructor>
+ <constructor name="Vector3">
<return type="Vector3" />
<argument index="0" name="x" type="float" />
<argument index="1" name="y" type="float" />
@@ -45,7 +45,9 @@
<description>
Returns a [Vector3] with the given components.
</description>
- </method>
+ </constructor>
+ </constructors>
+ <methods>
<method name="abs" qualifiers="const">
<return type="Vector3" />
<description>
@@ -219,134 +221,6 @@
<description>
</description>
</method>
- <method name="operator !=" qualifiers="operator">
- <return type="bool" />
- <description>
- </description>
- </method>
- <method name="operator !=" qualifiers="operator">
- <return type="bool" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator *" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator *" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="Basis" />
- <description>
- </description>
- </method>
- <method name="operator *" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="Quaternion" />
- <description>
- </description>
- </method>
- <method name="operator *" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="Transform3D" />
- <description>
- </description>
- </method>
- <method name="operator *" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="float" />
- <description>
- </description>
- </method>
- <method name="operator *" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="int" />
- <description>
- </description>
- </method>
- <method name="operator +" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator -" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator /" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator /" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="float" />
- <description>
- </description>
- </method>
- <method name="operator /" qualifiers="operator">
- <return type="Vector3" />
- <argument index="0" name="right" type="int" />
- <description>
- </description>
- </method>
- <method name="operator &lt;" qualifiers="operator">
- <return type="bool" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator &lt;=" qualifiers="operator">
- <return type="bool" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator ==" qualifiers="operator">
- <return type="bool" />
- <description>
- </description>
- </method>
- <method name="operator ==" qualifiers="operator">
- <return type="bool" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator &gt;" qualifiers="operator">
- <return type="bool" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator &gt;=" qualifiers="operator">
- <return type="bool" />
- <argument index="0" name="right" type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator []" qualifiers="operator">
- <return type="float" />
- <argument index="0" name="index" type="int" />
- <description>
- </description>
- </method>
- <method name="operator unary+" qualifiers="operator">
- <return type="Vector3" />
- <description>
- </description>
- </method>
- <method name="operator unary-" qualifiers="operator">
- <return type="Vector3" />
- <description>
- </description>
- </method>
<method name="outer" qualifiers="const">
<return type="Basis" />
<argument index="0" name="with" type="Vector3" />
@@ -483,4 +357,134 @@
Back unit vector. Represents the local direction of back, and the global direction of south.
</constant>
</constants>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator !=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="Basis" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="Quaternion" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="Transform3D" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator +">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator -">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector3" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator []">
+ <return type="float" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary+">
+ <return type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary-">
+ <return type="Vector3" />
+ <description>
+ </description>
+ </operator>
+ </operators>
</class>