diff options
Diffstat (limited to 'doc/classes/Vector3.xml')
-rw-r--r-- | doc/classes/Vector3.xml | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index b6effd441b..eb1fd5f098 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -173,7 +173,7 @@ <return type="Vector3"> </return> <description> - Returns the inverse of the vector. This is the same as [code]Vector3( 1.0 / v.x, 1.0 / v.y, 1.0 / v.z )[/code]. + Returns the inverse of the vector. This is the same as [code]Vector3(1.0 / v.x, 1.0 / v.y, 1.0 / v.z)[/code]. </description> </method> <method name="is_equal_approx" qualifiers="const"> @@ -556,31 +556,31 @@ <constant name="AXIS_Z" value="2"> Enumerated value for the Z axis. Returned by [method max_axis] and [method min_axis]. </constant> - <constant name="ZERO" value="Vector3( 0, 0, 0 )"> + <constant name="ZERO" value="Vector3(0, 0, 0)"> Zero vector, a vector with all components set to [code]0[/code]. </constant> - <constant name="ONE" value="Vector3( 1, 1, 1 )"> + <constant name="ONE" value="Vector3(1, 1, 1)"> One vector, a vector with all components set to [code]1[/code]. </constant> - <constant name="INF" value="Vector3( inf, inf, inf )"> + <constant name="INF" value="Vector3(inf, inf, inf)"> Infinity vector, a vector with all components set to [constant @GDScript.INF]. </constant> - <constant name="LEFT" value="Vector3( -1, 0, 0 )"> + <constant name="LEFT" value="Vector3(-1, 0, 0)"> Left unit vector. Represents the local direction of left, and the global direction of west. </constant> - <constant name="RIGHT" value="Vector3( 1, 0, 0 )"> + <constant name="RIGHT" value="Vector3(1, 0, 0)"> Right unit vector. Represents the local direction of right, and the global direction of east. </constant> - <constant name="UP" value="Vector3( 0, 1, 0 )"> + <constant name="UP" value="Vector3(0, 1, 0)"> Up unit vector. </constant> - <constant name="DOWN" value="Vector3( 0, -1, 0 )"> + <constant name="DOWN" value="Vector3(0, -1, 0)"> Down unit vector. </constant> - <constant name="FORWARD" value="Vector3( 0, 0, -1 )"> + <constant name="FORWARD" value="Vector3(0, 0, -1)"> Forward unit vector. Represents the local direction of forward, and the global direction of north. </constant> - <constant name="BACK" value="Vector3( 0, 0, 1 )"> + <constant name="BACK" value="Vector3(0, 0, 1)"> Back unit vector. Represents the local direction of back, and the global direction of south. </constant> </constants> |