diff options
Diffstat (limited to 'doc/classes/Vector2.xml')
-rw-r--r-- | doc/classes/Vector2.xml | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 510559327f..b293ec3368 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Vector2" category="Built-In Types" version="3.0.alpha.custom_build"> +<class name="Vector2" category="Built-In Types" version="3.1"> <brief_description> Vector used for 2D Math. </brief_description> @@ -7,6 +7,7 @@ 2-element structure that can be used to represent positions in 2d-space, or any other pair of numeric values. </description> <tutorials> + http://docs.godotengine.org/en/3.0/tutorials/math/index.html </tutorials> <demos> </demos> @@ -80,6 +81,15 @@ Returns the vector with a maximum length. </description> </method> + <method name="cross"> + <return type="float"> + </return> + <argument index="0" name="b" type="Vector2"> + </argument> + <description> + Returns the 2-dimensional analog of the cross product with [code]b[/code]. + </description> + </method> <method name="cubic_interpolate"> <return type="Vector2"> </return> @@ -92,7 +102,7 @@ <argument index="3" name="t" type="float"> </argument> <description> - Cubicly interpolates between this Vector and "b", using "pre_a" and "post_b" as handles, and returning the result at position "t". + Cubicly interpolates between this Vector and "b", using "pre_a" and "post_b" as handles, and returning the result at position "t". "t" should be a float of 0.0-1.0, a percentage of how far along the interpolation is. </description> </method> <method name="distance_squared_to"> @@ -158,7 +168,7 @@ <argument index="1" name="t" type="float"> </argument> <description> - Returns the result of the linear interpolation between this vector and "b", by amount "t". + Returns the result of the linear interpolation between this vector and "b", by amount "t". "t" should be a float of 0.0-1.0, a percentage of how far along the interpolation is. </description> </method> <method name="normalized"> |