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-rw-r--r--doc/classes/Vector2.xml166
1 files changed, 161 insertions, 5 deletions
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 025d6474ee..f99231de39 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -17,7 +17,23 @@
<link title="All 2D Demos">https://github.com/godotengine/godot-demo-projects/tree/master/2d</link>
</tutorials>
<methods>
- <method name="Vector2">
+ <method name="Vector2" qualifiers="constructor">
+ <return type="Vector2">
+ </return>
+ <description>
+ Constructs a default-initialized [Vector2] with all components set to [code]0[/code].
+ </description>
+ </method>
+ <method name="Vector2" qualifiers="constructor">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="from" type="Vector2">
+ </argument>
+ <description>
+ Constructs a [Vector2] as a copy of the given [Vector2].
+ </description>
+ </method>
+ <method name="Vector2" qualifiers="constructor">
<return type="Vector2">
</return>
<argument index="0" name="from" type="Vector2i">
@@ -26,7 +42,7 @@
Constructs a new [Vector2] from [Vector2i].
</description>
</method>
- <method name="Vector2">
+ <method name="Vector2" qualifiers="constructor">
<return type="Vector2">
</return>
<argument index="0" name="x" type="float">
@@ -177,7 +193,7 @@
<method name="is_equal_approx">
<return type="bool">
</return>
- <argument index="0" name="v" type="Vector2">
+ <argument index="0" name="to" type="Vector2">
</argument>
<description>
Returns [code]true[/code] if this vector and [code]v[/code] are approximately equal, by running [method @GDScript.is_equal_approx] on each component.
@@ -208,7 +224,7 @@
<method name="lerp">
<return type="Vector2">
</return>
- <argument index="0" name="b" type="Vector2">
+ <argument index="0" name="with" type="Vector2">
</argument>
<argument index="1" name="t" type="float">
</argument>
@@ -234,6 +250,146 @@
Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code].
</description>
</method>
+ <method name="operator !=" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator *" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator *" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="Transform2D">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator *" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator *" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator +" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="operator +" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator -" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="operator -" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator /" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator /" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator /" qualifiers="operator">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="right" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator &lt;" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator &lt;=" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator ==" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator &gt;" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator &gt;=" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator []" qualifiers="operator">
+ <return type="float">
+ </return>
+ <argument index="0" name="index" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="posmod">
<return type="Vector2">
</return>
@@ -296,7 +452,7 @@
<method name="slerp">
<return type="Vector2">
</return>
- <argument index="0" name="b" type="Vector2">
+ <argument index="0" name="with" type="Vector2">
</argument>
<argument index="1" name="t" type="float">
</argument>