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-rw-r--r--doc/classes/Vector2.xml13
1 files changed, 10 insertions, 3 deletions
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index f1fd0173fe..75221ccc82 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -9,8 +9,6 @@
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="Vector2">
<return type="Vector2">
@@ -112,6 +110,15 @@
Cubicly interpolates between this vector and [code]b[/code] using [code]pre_a[/code] and [code]post_b[/code] as handles, and returns the result at position [code]t[/code]. [code]t[/code] is in the range of [code]0.0 - 1.0[/code], representing the amount of interpolation.
</description>
</method>
+ <method name="direction_to">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="b" type="Vector2">
+ </argument>
+ <description>
+ Returns the normalized vector pointing from this vector to [code]b[/code].
+ </description>
+ </method>
<method name="distance_squared_to">
<return type="float">
</return>
@@ -209,7 +216,7 @@
<argument index="0" name="phi" type="float">
</argument>
<description>
- Returns the vector rotated by [code]phi[/code] radians.
+ Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].
</description>
</method>
<method name="round">