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-rw-r--r--doc/classes/Vector2.xml14
1 files changed, 12 insertions, 2 deletions
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 4eef103d1f..7b02a1a4c9 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Vector2" version="4.0">
<brief_description>
- Vector used for 2D math.
+ Vector used for 2D math using floating point coordinates.
</brief_description>
<description>
2-element structure that can be used to represent positions in 2D space or any other pair of numeric values.
+ It uses floating point coordinates.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
@@ -13,12 +14,21 @@
<method name="Vector2">
<return type="Vector2">
</return>
+ <argument index="0" name="from" type="Vector2i">
+ </argument>
+ <description>
+ Constructs a new [Vector2] from [Vector2i].
+ </description>
+ </method>
+ <method name="Vector2">
+ <return type="Vector2">
+ </return>
<argument index="0" name="x" type="float">
</argument>
<argument index="1" name="y" type="float">
</argument>
<description>
- Constructs a new Vector2 from the given [code]x[/code] and [code]y[/code].
+ Constructs a new [Vector2] from the given [code]x[/code] and [code]y[/code].
</description>
</method>
<method name="abs">