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-rw-r--r--doc/classes/UndoRedo.xml156
1 files changed, 88 insertions, 68 deletions
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml
index 2cc3e974e2..def6fe5d1f 100644
--- a/doc/classes/UndoRedo.xml
+++ b/doc/classes/UndoRedo.xml
@@ -7,7 +7,8 @@
Helper to manage undo/redo operations in the editor or custom tools. It works by registering methods and property changes inside "actions".
Common behavior is to create an action, then add do/undo calls to functions or property changes, then committing the action.
Here's an example on how to add an action to the Godot editor's own [UndoRedo], from a plugin:
- [codeblock]
+ [codeblocks]
+ [gdscript]
var undo_redo = get_undo_redo() # Method of EditorPlugin.
func do_something():
@@ -24,7 +25,37 @@
undo_redo.add_do_property(node, "position", Vector2(100,100))
undo_redo.add_undo_property(node, "position", node.position)
undo_redo.commit_action()
- [/codeblock]
+ [/gdscript]
+ [csharp]
+ public UndoRedo UndoRedo;
+
+ public override void _Ready()
+ {
+ UndoRedo = GetUndoRedo(); // Method of EditorPlugin.
+ }
+
+ public void DoSomething()
+ {
+ // Put your code here.
+ }
+
+ public void UndoSomething()
+ {
+ // Put here the code that reverts what's done by "DoSomething()".
+ }
+
+ private void OnMyButtonPressed()
+ {
+ var node = GetNode<Node2D>("MyNode2D");
+ UndoRedo.CreateAction("Move the node");
+ UndoRedo.AddDoMethod(this, nameof(DoSomething));
+ UndoRedo.AddUndoMethod(this, nameof(UndoSomething));
+ UndoRedo.AddDoProperty(node, "position", new Vector2(100, 100));
+ UndoRedo.AddUndoProperty(node, "position", node.Position);
+ UndoRedo.CommitAction();
+ }
+ [/csharp]
+ [/codeblocks]
[method create_action], [method add_do_method], [method add_undo_method], [method add_do_property], [method add_undo_property], and [method commit_action] should be called one after the other, like in the example. Not doing so could lead to crashes.
If you don't need to register a method, you can leave [method add_do_method] and [method add_undo_method] out; the same goes for properties. You can also register more than one method/property.
</description>
@@ -32,146 +63,135 @@
</tutorials>
<methods>
<method name="add_do_method" qualifiers="vararg">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="method" type="StringName">
- </argument>
+ <return type="void" />
+ <argument index="0" name="object" type="Object" />
+ <argument index="1" name="method" type="StringName" />
<description>
Register a method that will be called when the action is committed.
</description>
</method>
<method name="add_do_property">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="property" type="StringName">
- </argument>
- <argument index="2" name="value" type="Variant">
- </argument>
+ <return type="void" />
+ <argument index="0" name="object" type="Object" />
+ <argument index="1" name="property" type="StringName" />
+ <argument index="2" name="value" type="Variant" />
<description>
Register a property value change for "do".
</description>
</method>
<method name="add_do_reference">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
+ <return type="void" />
+ <argument index="0" name="object" type="Object" />
<description>
Register a reference for "do" that will be erased if the "do" history is lost. This is useful mostly for new nodes created for the "do" call. Do not use for resources.
</description>
</method>
<method name="add_undo_method" qualifiers="vararg">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="method" type="StringName">
- </argument>
+ <return type="void" />
+ <argument index="0" name="object" type="Object" />
+ <argument index="1" name="method" type="StringName" />
<description>
Register a method that will be called when the action is undone.
</description>
</method>
<method name="add_undo_property">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="property" type="StringName">
- </argument>
- <argument index="2" name="value" type="Variant">
- </argument>
+ <return type="void" />
+ <argument index="0" name="object" type="Object" />
+ <argument index="1" name="property" type="StringName" />
+ <argument index="2" name="value" type="Variant" />
<description>
Register a property value change for "undo".
</description>
</method>
<method name="add_undo_reference">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
+ <return type="void" />
+ <argument index="0" name="object" type="Object" />
<description>
Register a reference for "undo" that will be erased if the "undo" history is lost. This is useful mostly for nodes removed with the "do" call (not the "undo" call!).
</description>
</method>
<method name="clear_history">
- <return type="void">
- </return>
- <argument index="0" name="increase_version" type="bool" default="true">
- </argument>
+ <return type="void" />
+ <argument index="0" name="increase_version" type="bool" default="true" />
<description>
Clear the undo/redo history and associated references.
Passing [code]false[/code] to [code]increase_version[/code] will prevent the version number to be increased from this.
</description>
</method>
<method name="commit_action">
- <return type="void">
- </return>
+ <return type="void" />
+ <argument index="0" name="execute" type="bool" default="true" />
<description>
- Commit the action. All "do" methods/properties are called/set when this function is called.
+ Commit the action. If [code]execute[/code] is true (default), all "do" methods/properties are called/set when this function is called.
</description>
</method>
<method name="create_action">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="merge_mode" type="int" enum="UndoRedo.MergeMode" default="0">
- </argument>
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <argument index="1" name="merge_mode" type="int" enum="UndoRedo.MergeMode" default="0" />
<description>
Create a new action. After this is called, do all your calls to [method add_do_method], [method add_undo_method], [method add_do_property], and [method add_undo_property], then commit the action with [method commit_action].
The way actions are merged is dictated by the [code]merge_mode[/code] argument. See [enum MergeMode] for details.
</description>
</method>
+ <method name="get_action_name">
+ <return type="String" />
+ <argument index="0" name="id" type="int" />
+ <description>
+ Gets the action name from its index.
+ </description>
+ </method>
+ <method name="get_current_action">
+ <return type="int" />
+ <description>
+ Gets the index of the current action.
+ </description>
+ </method>
<method name="get_current_action_name" qualifiers="const">
- <return type="String">
- </return>
+ <return type="String" />
+ <description>
+ Gets the name of the current action, equivalent to [code]get_action_name(get_current_action())[/code].
+ </description>
+ </method>
+ <method name="get_history_count">
+ <return type="int" />
<description>
- Gets the name of the current action.
+ Return how many elements are in the history.
</description>
</method>
<method name="get_version" qualifiers="const">
- <return type="int">
- </return>
+ <return type="int" />
<description>
Gets the version. Every time a new action is committed, the [UndoRedo]'s version number is increased automatically.
This is useful mostly to check if something changed from a saved version.
</description>
</method>
- <method name="has_redo">
- <return type="bool">
- </return>
+ <method name="has_redo" qualifiers="const">
+ <return type="bool" />
<description>
Returns [code]true[/code] if a "redo" action is available.
</description>
</method>
- <method name="has_undo">
- <return type="bool">
- </return>
+ <method name="has_undo" qualifiers="const">
+ <return type="bool" />
<description>
Returns [code]true[/code] if an "undo" action is available.
</description>
</method>
<method name="is_committing_action" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the [UndoRedo] is currently committing the action, i.e. running its "do" method or property change (see [method commit_action]).
</description>
</method>
<method name="redo">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Redo the last action.
</description>
</method>
<method name="undo">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Undo the last action.
</description>