diff options
Diffstat (limited to 'doc/classes/UndoRedo.xml')
-rw-r--r-- | doc/classes/UndoRedo.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml index 7258efbdda..e43bceb941 100644 --- a/doc/classes/UndoRedo.xml +++ b/doc/classes/UndoRedo.xml @@ -17,7 +17,7 @@ func undo_something(): pass # Put here the code that reverts what's done by "do_something()". - func _on_MyButton_pressed(): + func _on_my_button_pressed(): var node = get_node("MyNode2D") undo_redo.create_action("Move the node") undo_redo.add_do_method(self, "do_something") @@ -27,11 +27,11 @@ undo_redo.commit_action() [/gdscript] [csharp] - public UndoRedo UndoRedo; + private UndoRedo _undoRedo; public override void _Ready() { - UndoRedo = GetUndoRedo(); // Method of EditorPlugin. + _undoRedo = GetUndoRedo(); // Method of EditorPlugin. } public void DoSomething() @@ -47,12 +47,12 @@ private void OnMyButtonPressed() { var node = GetNode<Node2D>("MyNode2D"); - UndoRedo.CreateAction("Move the node"); - UndoRedo.AddDoMethod(this, nameof(DoSomething)); - UndoRedo.AddUndoMethod(this, nameof(UndoSomething)); - UndoRedo.AddDoProperty(node, "position", new Vector2(100, 100)); - UndoRedo.AddUndoProperty(node, "position", node.Position); - UndoRedo.CommitAction(); + _undoRedo.CreateAction("Move the node"); + _undoRedo.AddDoMethod(new Callable(this, MethodName.DoSomething)); + _undoRedo.AddUndoMethod(new Callable(this, MethodName.UndoSomething)); + _undoRedo.AddDoProperty(node, "position", new Vector2(100, 100)); + _undoRedo.AddUndoProperty(node, "position", node.Position); + _undoRedo.CommitAction(); } [/csharp] [/codeblocks] |