diff options
Diffstat (limited to 'doc/classes/Tween.xml')
-rw-r--r-- | doc/classes/Tween.xml | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 70bac84b37..a11580860a 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -406,55 +406,55 @@ </signal> </signals> <constants> - <constant name="TWEEN_PROCESS_PHYSICS" value="0"> + <constant name="TWEEN_PROCESS_PHYSICS" value="0" enum="TweenProcessMode"> The [code]Tween[/code] should use [code]_physics_process[/code] for timekeeping when this is enabled. </constant> - <constant name="TWEEN_PROCESS_IDLE" value="1"> + <constant name="TWEEN_PROCESS_IDLE" value="1" enum="TweenProcessMode"> The [code]Tween[/code] should use [code]_process[/code] for timekeeping when this is enabled (default). </constant> - <constant name="TRANS_LINEAR" value="0"> + <constant name="TRANS_LINEAR" value="0" enum="TransitionType"> Means that the animation is interpolated linearly. </constant> - <constant name="TRANS_SINE" value="1"> + <constant name="TRANS_SINE" value="1" enum="TransitionType"> Means that the animation is interpolated using a sine wave. </constant> - <constant name="TRANS_QUINT" value="2"> + <constant name="TRANS_QUINT" value="2" enum="TransitionType"> Means that the animation is interpolated with a quinary (to the power of 5) function. </constant> - <constant name="TRANS_QUART" value="3"> + <constant name="TRANS_QUART" value="3" enum="TransitionType"> Means that the animation is interpolated with a quartic (to the power of 4) function. </constant> - <constant name="TRANS_QUAD" value="4"> + <constant name="TRANS_QUAD" value="4" enum="TransitionType"> Means that the animation is interpolated with a quadratic (to the power of 2) function. </constant> - <constant name="TRANS_EXPO" value="5"> + <constant name="TRANS_EXPO" value="5" enum="TransitionType"> Means that the animation is interpolated with an exponential (some number to the power of x) function. </constant> - <constant name="TRANS_ELASTIC" value="6"> + <constant name="TRANS_ELASTIC" value="6" enum="TransitionType"> Means that the animation is interpolated with elasticity, wiggling around the edges. </constant> - <constant name="TRANS_CUBIC" value="7"> + <constant name="TRANS_CUBIC" value="7" enum="TransitionType"> Means that the animation is interpolated with a cubic (to the power of 3) function. </constant> - <constant name="TRANS_CIRC" value="8"> + <constant name="TRANS_CIRC" value="8" enum="TransitionType"> Means that the animation is interpolated with a function using square roots. </constant> - <constant name="TRANS_BOUNCE" value="9"> + <constant name="TRANS_BOUNCE" value="9" enum="TransitionType"> Means that the animation is interpolated by bouncing at, but never surpassing, the end. </constant> - <constant name="TRANS_BACK" value="10"> + <constant name="TRANS_BACK" value="10" enum="TransitionType"> Means that the animation is interpolated backing out at edges. </constant> - <constant name="EASE_IN" value="0"> + <constant name="EASE_IN" value="0" enum="EaseType"> Signifies that the interpolation should be focused in the beginning. </constant> - <constant name="EASE_OUT" value="1"> + <constant name="EASE_OUT" value="1" enum="EaseType"> Signifies that the interpolation should be focused in the end. </constant> - <constant name="EASE_IN_OUT" value="2"> + <constant name="EASE_IN_OUT" value="2" enum="EaseType"> Signifies that the interpolation should be focused in both ends. </constant> - <constant name="EASE_OUT_IN" value="3"> + <constant name="EASE_OUT_IN" value="3" enum="EaseType"> Signifies that the interpolation should be focused in both ends, but they should be switched (a bit hard to explain, try it for yourself to be sure). </constant> </constants> |