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-rw-r--r--doc/classes/TranslationServer.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml
index 029848be33..8a6fa3571a 100644
--- a/doc/classes/TranslationServer.xml
+++ b/doc/classes/TranslationServer.xml
@@ -27,13 +27,14 @@
<method name="get_loaded_locales" qualifiers="const">
<return type="Array" />
<description>
- Returns an Array of all loaded locales of the game.
+ Returns an array of all loaded locales of the project.
</description>
</method>
<method name="get_locale" qualifiers="const">
<return type="String" />
<description>
- Returns the current locale of the game.
+ Returns the current locale of the project.
+ See also [method OS.get_locale] and [method OS.get_locale_language] to query the locale of the user system.
</description>
</method>
<method name="get_locale_name" qualifiers="const">
@@ -75,7 +76,8 @@
<return type="void" />
<argument index="0" name="locale" type="String" />
<description>
- Sets the locale of the game.
+ Sets the locale of the project. The [code]locale[/code] string will be standardized to match known locales (e.g. [code]en-US[/code] would be matched to [code]en_US[/code]).
+ If translations have been loaded beforehand for the new locale, they will be applied.
</description>
</method>
<method name="translate" qualifiers="const">
@@ -103,6 +105,4 @@
If [code]true[/code], enables the use of pseudolocalization. See [member ProjectSettings.internationalization/pseudolocalization/use_pseudolocalization] for details.
</member>
</members>
- <constants>
- </constants>
</class>