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-rw-r--r--doc/classes/Transform3D.xml18
1 files changed, 6 insertions, 12 deletions
diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml
index e0485c7756..06a1dd0535 100644
--- a/doc/classes/Transform3D.xml
+++ b/doc/classes/Transform3D.xml
@@ -111,8 +111,7 @@
<description>
Returns a copy of the transform rotated around the given [param axis] by the given [param angle] (in radians).
The [param axis] must be a normalized vector.
- This method is an optimized version of multiplying the given transform [code]X[/code]
- with a corresponding rotation transform [code]R[/code] from the left, i.e., [code]R * X[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code] with a corresponding rotation transform [code]R[/code] from the left, i.e., [code]R * X[/code].
This can be seen as transforming with respect to the global/parent frame.
</description>
</method>
@@ -123,8 +122,7 @@
<description>
Returns a copy of the transform rotated around the given [param axis] by the given [param angle] (in radians).
The [param axis] must be a normalized vector.
- This method is an optimized version of multiplying the given transform [code]X[/code]
- with a corresponding rotation transform [code]R[/code] from the right, i.e., [code]X * R[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code] with a corresponding rotation transform [code]R[/code] from the right, i.e., [code]X * R[/code].
This can be seen as transforming with respect to the local frame.
</description>
</method>
@@ -133,8 +131,7 @@
<param index="0" name="scale" type="Vector3" />
<description>
Returns a copy of the transform scaled by the given [param scale] factor.
- This method is an optimized version of multiplying the given transform [code]X[/code]
- with a corresponding scaling transform [code]S[/code] from the left, i.e., [code]S * X[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code] with a corresponding scaling transform [code]S[/code] from the left, i.e., [code]S * X[/code].
This can be seen as transforming with respect to the global/parent frame.
</description>
</method>
@@ -143,8 +140,7 @@
<param index="0" name="scale" type="Vector3" />
<description>
Returns a copy of the transform scaled by the given [param scale] factor.
- This method is an optimized version of multiplying the given transform [code]X[/code]
- with a corresponding scaling transform [code]S[/code] from the right, i.e., [code]X * S[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code] with a corresponding scaling transform [code]S[/code] from the right, i.e., [code]X * S[/code].
This can be seen as transforming with respect to the local frame.
</description>
</method>
@@ -153,8 +149,7 @@
<param index="0" name="offset" type="Vector3" />
<description>
Returns a copy of the transform translated by the given [param offset].
- This method is an optimized version of multiplying the given transform [code]X[/code]
- with a corresponding translation transform [code]T[/code] from the left, i.e., [code]T * X[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code] with a corresponding translation transform [code]T[/code] from the left, i.e., [code]T * X[/code].
This can be seen as transforming with respect to the global/parent frame.
</description>
</method>
@@ -163,8 +158,7 @@
<param index="0" name="offset" type="Vector3" />
<description>
Returns a copy of the transform translated by the given [param offset].
- This method is an optimized version of multiplying the given transform [code]X[/code]
- with a corresponding translation transform [code]T[/code] from the right, i.e., [code]X * T[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code] with a corresponding translation transform [code]T[/code] from the right, i.e., [code]X * T[/code].
This can be seen as transforming with respect to the local frame.
</description>
</method>