diff options
Diffstat (limited to 'doc/classes/Transform2D.xml')
-rw-r--r-- | doc/classes/Transform2D.xml | 39 |
1 files changed, 12 insertions, 27 deletions
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 5da88892fe..66adeab3a6 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -8,16 +8,21 @@ For more information, read the "Matrices and transforms" documentation article. </description> <tutorials> + <link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link> <link title="Matrices and transforms">https://docs.godotengine.org/en/latest/tutorials/math/matrices_and_transforms.html</link> + <link title="Matrix Transform Demo">https://godotengine.org/asset-library/asset/584</link> + <link title="2.5D Demo">https://godotengine.org/asset-library/asset/583</link> </tutorials> <methods> <method name="Transform2D"> <return type="Transform2D"> </return> - <argument index="0" name="from" type="Transform"> + <argument index="0" name="rotation" type="float"> + </argument> + <argument index="1" name="position" type="Vector2"> </argument> <description> - Constructs the transform from a 3D [Transform]. + Constructs the transform from a given angle (in radians) and position. </description> </method> <method name="Transform2D"> @@ -36,12 +41,10 @@ <method name="Transform2D"> <return type="Transform2D"> </return> - <argument index="0" name="rotation" type="float"> - </argument> - <argument index="1" name="position" type="Vector2"> + <argument index="0" name="from" type="Transform"> </argument> <description> - Constructs the transform from a given angle (in radians) and position. + Constructs the transform from a 3D [Transform]. </description> </method> <method name="affine_inverse"> @@ -95,9 +98,9 @@ <method name="interpolate_with"> <return type="Transform2D"> </return> - <argument index="0" name="transform" type="Transform2D"> + <argument index="0" name="xform" type="Transform2D"> </argument> - <argument index="1" name="weight" type="float"> + <argument index="1" name="t" type="float"> </argument> <description> Returns a transform interpolated between this transform and another by a given weight (on the range of 0.0 to 1.0). @@ -113,7 +116,7 @@ <method name="is_equal_approx"> <return type="bool"> </return> - <argument index="0" name="transform" type="Transform2D"> + <argument index="0" name="xform" type="Transform2D"> </argument> <description> Returns [code]true[/code] if this transform and [code]transform[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component. @@ -154,24 +157,6 @@ Unlike [method rotated] and [method scaled], this does not use matrix multiplication. </description> </method> - <method name="xform"> - <return type="Variant"> - </return> - <argument index="0" name="v" type="Variant"> - </argument> - <description> - Transforms the given [Vector2], [Rect2], or [PackedVector2Array] by this transform. - </description> - </method> - <method name="xform_inv"> - <return type="Variant"> - </return> - <argument index="0" name="v" type="Variant"> - </argument> - <description> - Inverse-transforms the given [Vector2], [Rect2], or [PackedVector2Array] by this transform. - </description> - </method> </methods> <members> <member name="origin" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )"> |