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-rw-r--r--doc/classes/Transform2D.xml9
1 files changed, 6 insertions, 3 deletions
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index 450768bb4d..f6fce1aaa1 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -160,22 +160,25 @@
</method>
</methods>
<members>
- <member name="origin" type="Vector2" setter="" getter="">
+ <member name="origin" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
The transform's translation offset.
</member>
- <member name="x" type="Vector2" setter="" getter="">
+ <member name="x" type="Vector2" setter="" getter="" default="Vector2( 1, 0 )">
The X axis of 2×2 basis matrix containing 2 [Vector2]s as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object.
</member>
- <member name="y" type="Vector2" setter="" getter="">
+ <member name="y" type="Vector2" setter="" getter="" default="Vector2( 0, 1 )">
The Y axis of 2×2 basis matrix containing 2 [Vector2]s as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object.
</member>
</members>
<constants>
<constant name="IDENTITY" value="Transform2D( 1, 0, 0, 1, 0, 0 )">
+ [Transform2D] with no translation, rotation or scaling applied. When applied to other data structures, [constant IDENTITY] performs no transformation.
</constant>
<constant name="FLIP_X" value="Transform2D( -1, 0, 0, 1, 0, 0 )">
+ [Transform2D] with mirroring applied parallel to the X axis.
</constant>
<constant name="FLIP_Y" value="Transform2D( 1, 0, 0, -1, 0, 0 )">
+ [Transform2D] with mirroring applied parallel to the Y axis.
</constant>
</constants>
</class>