diff options
Diffstat (limited to 'doc/classes/Transform2D.xml')
-rw-r--r-- | doc/classes/Transform2D.xml | 137 |
1 files changed, 91 insertions, 46 deletions
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index b23bb4d33b..6ae7fbcf79 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -14,29 +14,23 @@ <link title="2.5D Demo">https://godotengine.org/asset-library/asset/583</link> </tutorials> <methods> - <method name="Transform2D"> + <method name="Transform2D" qualifiers="constructor"> <return type="Transform2D"> </return> - <argument index="0" name="from" type="Transform"> - </argument> <description> - Constructs the transform from a 3D [Transform]. + Constructs a default-initialized [Transform] set to [constant IDENTITY]. </description> </method> - <method name="Transform2D"> + <method name="Transform2D" qualifiers="constructor"> <return type="Transform2D"> </return> - <argument index="0" name="x_axis" type="Vector2"> - </argument> - <argument index="1" name="y_axis" type="Vector2"> - </argument> - <argument index="2" name="origin" type="Vector2"> + <argument index="0" name="from" type="Transform2D"> </argument> <description> - Constructs the transform from 3 [Vector2] values representing [member x], [member y], and the [member origin] (the three column vectors). + Constructs a [Transform2D] as a copy of the given [Transform2D]. </description> </method> - <method name="Transform2D"> + <method name="Transform2D" qualifiers="constructor"> <return type="Transform2D"> </return> <argument index="0" name="rotation" type="float"> @@ -47,14 +41,27 @@ Constructs the transform from a given angle (in radians) and position. </description> </method> - <method name="affine_inverse"> + <method name="Transform2D" qualifiers="constructor"> + <return type="Transform2D"> + </return> + <argument index="0" name="x_axis" type="Vector2"> + </argument> + <argument index="1" name="y_axis" type="Vector2"> + </argument> + <argument index="2" name="origin" type="Vector2"> + </argument> + <description> + Constructs the transform from 3 [Vector2] values representing [member x], [member y], and the [member origin] (the three column vectors). + </description> + </method> + <method name="affine_inverse" qualifiers="const"> <return type="Transform2D"> </return> <description> Returns the inverse of the transform, under the assumption that the transformation is composed of rotation, scaling and translation. </description> </method> - <method name="basis_xform"> + <method name="basis_xform" qualifiers="const"> <return type="Vector2"> </return> <argument index="0" name="v" type="Vector2"> @@ -64,7 +71,7 @@ This method does not account for translation (the origin vector). </description> </method> - <method name="basis_xform_inv"> + <method name="basis_xform_inv" qualifiers="const"> <return type="Vector2"> </return> <argument index="0" name="v" type="Vector2"> @@ -74,105 +81,143 @@ This method does not account for translation (the origin vector). </description> </method> - <method name="get_origin"> + <method name="get_origin" qualifiers="const"> <return type="Vector2"> </return> <description> Returns the transform's origin (translation). </description> </method> - <method name="get_rotation"> + <method name="get_rotation" qualifiers="const"> <return type="float"> </return> <description> Returns the transform's rotation (in radians). </description> </method> - <method name="get_scale"> + <method name="get_scale" qualifiers="const"> <return type="Vector2"> </return> <description> Returns the scale. </description> </method> - <method name="interpolate_with"> + <method name="interpolate_with" qualifiers="const"> <return type="Transform2D"> </return> - <argument index="0" name="transform" type="Transform2D"> + <argument index="0" name="xform" type="Transform2D"> </argument> <argument index="1" name="weight" type="float"> </argument> <description> - Returns a transform interpolated between this transform and another by a given weight (on the range of 0.0 to 1.0). + Returns a transform interpolated between this transform and another by a given [code]weight[/code] (on the range of 0.0 to 1.0). </description> </method> - <method name="inverse"> + <method name="inverse" qualifiers="const"> <return type="Transform2D"> </return> <description> Returns the inverse of the transform, under the assumption that the transformation is composed of rotation and translation (no scaling, use [method affine_inverse] for transforms with scaling). </description> </method> - <method name="is_equal_approx"> + <method name="is_equal_approx" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="transform" type="Transform2D"> + <argument index="0" name="xform" type="Transform2D"> </argument> <description> Returns [code]true[/code] if this transform and [code]transform[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component. </description> </method> - <method name="orthonormalized"> - <return type="Transform2D"> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> </return> + <argument index="0" name="right" type="Transform2D"> + </argument> <description> - Returns the transform with the basis orthogonal (90 degrees), and normalized axis vectors (scale of 1 or -1). </description> </method> - <method name="rotated"> - <return type="Transform2D"> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> </return> - <argument index="0" name="phi" type="float"> + <argument index="0" name="right" type="Vector2"> </argument> <description> - Rotates the transform by the given angle (in radians), using matrix multiplication. </description> </method> - <method name="scaled"> + <method name="operator *" qualifiers="operator"> + <return type="Rect2"> + </return> + <argument index="0" name="right" type="Rect2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> <return type="Transform2D"> </return> - <argument index="0" name="scale" type="Vector2"> + <argument index="0" name="right" type="Transform2D"> </argument> <description> - Scales the transform by the given scale factor, using matrix multiplication. </description> </method> - <method name="translated"> + <method name="operator *" qualifiers="operator"> + <return type="PackedVector2Array"> + </return> + <argument index="0" name="right" type="PackedVector2Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Transform2D"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> + <method name="orthonormalized" qualifiers="const"> <return type="Transform2D"> </return> - <argument index="0" name="offset" type="Vector2"> + <description> + Returns the transform with the basis orthogonal (90 degrees), and normalized axis vectors (scale of 1 or -1). + </description> + </method> + <method name="rotated" qualifiers="const"> + <return type="Transform2D"> + </return> + <argument index="0" name="phi" type="float"> </argument> <description> - Translates the transform by the given offset, relative to the transform's basis vectors. - Unlike [method rotated] and [method scaled], this does not use matrix multiplication. + Rotates the transform by the given angle (in radians), using matrix multiplication. </description> </method> - <method name="xform"> - <return type="Variant"> + <method name="scaled" qualifiers="const"> + <return type="Transform2D"> </return> - <argument index="0" name="v" type="Variant"> + <argument index="0" name="scale" type="Vector2"> </argument> <description> - Transforms the given [Vector2], [Rect2], or [PackedVector2Array] by this transform. + Scales the transform by the given scale factor, using matrix multiplication. </description> </method> - <method name="xform_inv"> - <return type="Variant"> + <method name="translated" qualifiers="const"> + <return type="Transform2D"> </return> - <argument index="0" name="v" type="Variant"> + <argument index="0" name="offset" type="Vector2"> </argument> <description> - Inverse-transforms the given [Vector2], [Rect2], or [PackedVector2Array] by this transform. + Translates the transform by the given offset, relative to the transform's basis vectors. + Unlike [method rotated] and [method scaled], this does not use matrix multiplication. </description> </method> </methods> |