diff options
Diffstat (limited to 'doc/classes/Transform2D.xml')
-rw-r--r-- | doc/classes/Transform2D.xml | 44 |
1 files changed, 31 insertions, 13 deletions
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 0dbf95376a..4f9b59c188 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -132,7 +132,7 @@ <method name="looking_at" qualifiers="const"> <return type="Transform2D"> </return> - <argument index="0" name="target" type="Vector2" default="Transform2D( 1, 0, 0, 1, 0, 0 )"> + <argument index="0" name="target" type="Vector2" default="Transform2D(1, 0, 0, 1, 0, 0)"> </argument> <description> Returns a copy of the transform rotated such that it's rotation on the X-axis points towards the [code]target[/code] position. @@ -148,9 +148,17 @@ </description> </method> <method name="operator *" qualifiers="operator"> - <return type="PackedVector2Array"> + <return type="Vector2"> </return> - <argument index="0" name="right" type="PackedVector2Array"> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Rect2"> + </return> + <argument index="0" name="right" type="Rect2"> </argument> <description> </description> @@ -164,19 +172,29 @@ </description> </method> <method name="operator *" qualifiers="operator"> - <return type="Rect2"> + <return type="PackedVector2Array"> </return> - <argument index="0" name="right" type="Rect2"> + <argument index="0" name="right" type="PackedVector2Array"> </argument> <description> </description> </method> <method name="operator *" qualifiers="operator"> - <return type="Vector2"> + <return type="Transform2D"> </return> - <argument index="0" name="right" type="Vector2"> + <argument index="0" name="right" type="float"> + </argument> + <description> + This operator multiplies all components of the [Transform2D], including the origin vector, which scales it uniformly. + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Transform2D"> + </return> + <argument index="0" name="right" type="int"> </argument> <description> + This operator multiplies all components of the [Transform2D], including the origin vector, which scales it uniformly. </description> </method> <method name="operator ==" qualifiers="operator"> @@ -241,24 +259,24 @@ </method> </methods> <members> - <member name="origin" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )"> + <member name="origin" type="Vector2" setter="" getter="" default="Vector2(0, 0)"> The origin vector (column 2, the third column). Equivalent to array index [code]2[/code]. The origin vector represents translation. </member> - <member name="x" type="Vector2" setter="" getter="" default="Vector2( 1, 0 )"> + <member name="x" type="Vector2" setter="" getter="" default="Vector2(1, 0)"> The basis matrix's X vector (column 0). Equivalent to array index [code]0[/code]. </member> - <member name="y" type="Vector2" setter="" getter="" default="Vector2( 0, 1 )"> + <member name="y" type="Vector2" setter="" getter="" default="Vector2(0, 1)"> The basis matrix's Y vector (column 1). Equivalent to array index [code]1[/code]. </member> </members> <constants> - <constant name="IDENTITY" value="Transform2D( 1, 0, 0, 1, 0, 0 )"> + <constant name="IDENTITY" value="Transform2D(1, 0, 0, 1, 0, 0)"> The identity [Transform2D] with no translation, rotation or scaling applied. When applied to other data structures, [constant IDENTITY] performs no transformation. </constant> - <constant name="FLIP_X" value="Transform2D( -1, 0, 0, 1, 0, 0 )"> + <constant name="FLIP_X" value="Transform2D(-1, 0, 0, 1, 0, 0)"> The [Transform2D] that will flip something along the X axis. </constant> - <constant name="FLIP_Y" value="Transform2D( 1, 0, 0, -1, 0, 0 )"> + <constant name="FLIP_Y" value="Transform2D(1, 0, 0, -1, 0, 0)"> The [Transform2D] that will flip something along the Y axis. </constant> </constants> |