diff options
Diffstat (limited to 'doc/classes/Transform.xml')
-rw-r--r-- | doc/classes/Transform.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index dfbb93acfc..80a393dcee 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Transform" category="Built-In Types" version="3.2"> <brief_description> - 3D Transformation. 3x4 matrix. + 3D transformation (3×4 matrix). </brief_description> <description> - Represents one or many transformations in 3D space such as translation, rotation, or scaling. It consists of a [Basis] "basis" and an [Vector3] "origin". It is similar to a 3x4 matrix. + Represents one or many transformations in 3D space such as translation, rotation, or scaling. It consists of a [member basis] and an [member origin]. It is similar to a 3×4 matrix. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link> @@ -158,10 +158,10 @@ </method> </methods> <members> - <member name="basis" type="Basis" setter="" getter=""> + <member name="basis" type="Basis" setter="" getter="" default="Basis( 1, 0, 0, 0, 1, 0, 0, 0, 1 )"> The basis is a matrix containing 3 [Vector3] as its columns: X axis, Y axis, and Z axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object. </member> - <member name="origin" type="Vector3" setter="" getter=""> + <member name="origin" type="Vector3" setter="" getter="" default="Vector3( 0, 0, 0 )"> The translation offset of the transform. </member> </members> |