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-rw-r--r--doc/classes/Transform.xml17
1 files changed, 14 insertions, 3 deletions
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index 2ebdea9d5e..24c009d922 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Transform" category="Built-In Types" version="3.1-dev">
+<class name="Transform" category="Built-In Types" version="3.1">
<brief_description>
3D Transformation. 3x4 matrix.
</brief_description>
@@ -7,7 +7,8 @@
Represents one or many transformations in 3D space such as translation, rotation, or scaling. It consists of a [Basis] "basis" and an [Vector3] "origin". It is similar to a 3x4 matrix.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/tutorials/math/index.html
+ <link>http://docs.godotengine.org/en/3.0/tutorials/math/index.html</link>
+ <link>http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html</link>
</tutorials>
<demos>
</demos>
@@ -98,7 +99,9 @@
<argument index="1" name="up" type="Vector3">
</argument>
<description>
- Rotate the transform around the up vector to face the target.
+ Returns a copy of the transform rotated such that its -Z axis points towards the [code]target[/code] position.
+ The transform will first be rotated around the given [code]up[/code] vector, and then fully aligned to the target by a further rotation around an axis perpendicular to both the [code]target[/code] and [code]up[/code] vectors.
+ Operations take place in global space.
</description>
</method>
<method name="orthonormalized">
@@ -165,5 +168,13 @@
</member>
</members>
<constants>
+ <constant name="IDENTITY" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
+ <constant name="FLIP_X" value="Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
+ <constant name="FLIP_Y" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
+ <constant name="FLIP_Z" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
</constants>
</class>