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-rw-r--r--doc/classes/Transform.xml8
1 files changed, 6 insertions, 2 deletions
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index 7f7bac9bbd..9916d25af5 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -158,21 +158,25 @@
</method>
</methods>
<members>
- <member name="basis" type="Basis" setter="" getter="">
+ <member name="basis" type="Basis" setter="" getter="" default="Basis( 1, 0, 0, 0, 1, 0, 0, 0, 1 )">
The basis is a matrix containing 3 [Vector3] as its columns: X axis, Y axis, and Z axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object.
</member>
- <member name="origin" type="Vector3" setter="" getter="">
+ <member name="origin" type="Vector3" setter="" getter="" default="Vector3( 0, 0, 0 )">
The translation offset of the transform.
</member>
</members>
<constants>
<constant name="IDENTITY" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ [Transform] with no translation, rotation or scaling applied. When applied to other data structures, [constant IDENTITY] performs no transformation.
</constant>
<constant name="FLIP_X" value="Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ [Transform] with mirroring applied perpendicular to the YZ plane.
</constant>
<constant name="FLIP_Y" value="Transform( 1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0 )">
+ [Transform] with mirroring applied perpendicular to the XZ plane.
</constant>
<constant name="FLIP_Z" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0 )">
+ [Transform] with mirroring applied perpendicular to the XY plane.
</constant>
</constants>
</class>