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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_action" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_bitmask" qualifiers="const">
+ <return type="BitMap">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_shape" qualifiers="const">
+ <return type="Shape2D">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_texture" qualifiers="const">
+ <return type="Texture">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_texture_pressed" qualifiers="const">
+ <return type="Texture">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_visibility_mode" qualifiers="const">
+ <return type="int" enum="TouchScreenButton.VisibilityMode">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_passby_press_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_pressed" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_shape_centered" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_shape_visible" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_action">
+ <return type="void">
+ </return>
+ <argument index="0" name="action" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_bitmask">
+ <return type="void">
+ </return>
+ <argument index="0" name="bitmask" type="BitMap">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_passby_press">
+ <return type="void">
+ </return>
+ <argument index="0" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_shape">
+ <return type="void">
+ </return>
+ <argument index="0" name="shape" type="Shape2D">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_shape_centered">
+ <return type="void">
+ </return>
+ <argument index="0" name="bool" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_shape_visible">
+ <return type="void">
+ </return>
+ <argument index="0" name="bool" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_texture">
+ <return type="void">
+ </return>
+ <argument index="0" name="texture" type="Texture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_texture_pressed">
+ <return type="void">
+ </return>
+ <argument index="0" name="texture_pressed" type="Texture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_visibility_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="mode" type="int" enum="TouchScreenButton.VisibilityMode">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="action" type="String" setter="set_action" getter="get_action">
+ </member>
+ <member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask">
+ </member>
+ <member name="normal" type="Texture" setter="set_texture" getter="get_texture">
+ </member>
+ <member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled">
+ </member>
+ <member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed">
+ </member>
+ <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape">
+ </member>
+ <member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered">
+ </member>
+ <member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible">
+ </member>
+ <member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode">
+ </member>
+ </members>
+ <signals>
+ <signal name="pressed">
+ <description>
+ </description>
+ </signal>
+ <signal name="released">
+ <description>
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>