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-rw-r--r--doc/classes/Timer.xml5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml
index 4f455fb377..c1e5987a06 100644
--- a/doc/classes/Timer.xml
+++ b/doc/classes/Timer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Timer" inherits="Node" category="Core" version="3.2">
+<class name="Timer" inherits="Node" version="4.0">
<brief_description>
A countdown timer.
</brief_description>
@@ -37,6 +37,7 @@
<members>
<member name="autostart" type="bool" setter="set_autostart" getter="has_autostart" default="false">
If [code]true[/code], the timer will automatically start when entering the scene tree.
+ [b]Note:[/b] This property is automatically set to [code]false[/code] after the timer enters the scene tree and starts.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot" default="false">
If [code]true[/code], the timer will stop when reaching 0. If [code]false[/code], it will restart.
@@ -49,7 +50,7 @@
</member>
<member name="time_left" type="float" setter="" getter="get_time_left">
The timer's remaining time in seconds. Returns 0 if the timer is inactive.
- [b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [member wait_time].
+ [b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [method start].
</member>
<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time" default="1.0">
Wait time in seconds.