diff options
Diffstat (limited to 'doc/classes/Timer.xml')
-rw-r--r-- | doc/classes/Timer.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index 74bd86b34b..4f455fb377 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -4,7 +4,7 @@ A countdown timer. </brief_description> <description> - Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one shot" mode. + Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one-shot" mode. </description> <tutorials> </tutorials> @@ -23,7 +23,7 @@ </argument> <description> Starts the timer. Sets [code]wait_time[/code] to [code]time_sec[/code] if [code]time_sec > 0[/code]. This also resets the remaining time to [code]wait_time[/code]. - Note: this method will not resume a paused timer. See [member paused]. + [b]Note:[/b] this method will not resume a paused timer. See [member paused]. </description> </method> <method name="stop"> @@ -35,23 +35,23 @@ </method> </methods> <members> - <member name="autostart" type="bool" setter="set_autostart" getter="has_autostart"> - If [code]true[/code], the timer will automatically start when entering the scene tree. Default value: [code]false[/code]. + <member name="autostart" type="bool" setter="set_autostart" getter="has_autostart" default="false"> + If [code]true[/code], the timer will automatically start when entering the scene tree. </member> - <member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot"> - If [code]true[/code], the timer will stop when reaching 0. If [code]false[/code], it will restart. Default value: [code]false[/code]. + <member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot" default="false"> + If [code]true[/code], the timer will stop when reaching 0. If [code]false[/code], it will restart. </member> <member name="paused" type="bool" setter="set_paused" getter="is_paused"> If [code]true[/code], the timer is paused and will not process until it is unpaused again, even if [method start] is called. </member> - <member name="process_mode" type="int" setter="set_timer_process_mode" getter="get_timer_process_mode" enum="Timer.TimerProcessMode"> + <member name="process_mode" type="int" setter="set_timer_process_mode" getter="get_timer_process_mode" enum="Timer.TimerProcessMode" default="1"> Processing mode. See [enum TimerProcessMode]. </member> <member name="time_left" type="float" setter="" getter="get_time_left"> The timer's remaining time in seconds. Returns 0 if the timer is inactive. - Note: You cannot set this value. To change the timer's remaining time, use [member wait_time]. + [b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [member wait_time]. </member> - <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time"> + <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time" default="1.0"> Wait time in seconds. </member> </members> |