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-rw-r--r--doc/classes/TileSetScenesCollectionSource.xml52
1 files changed, 15 insertions, 37 deletions
diff --git a/doc/classes/TileSetScenesCollectionSource.xml b/doc/classes/TileSetScenesCollectionSource.xml
index a44f519a4c..119a04c25f 100644
--- a/doc/classes/TileSetScenesCollectionSource.xml
+++ b/doc/classes/TileSetScenesCollectionSource.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TileSetScenesCollectionSource" inherits="TileSetSource" version="4.0">
<brief_description>
+ Exposes a set of scenes as tiles for a [TileSet] resource.
</brief_description>
<description>
+ When placed on a [TileMap], tiles from [TileSetScenesCollectionSource] will automatically instanciate an assiciated scene at the cell's position in the TileMap.
+ Scenes are instanciated as children of the [TileMap] when it enters the tree. If you add/remove a scene tile in the [TileMap] that is already inside the tree, the [TileMap] will automatically instanciate/free the scene accordingly.
</description>
<tutorials>
</tutorials>
@@ -12,83 +15,55 @@
<argument index="0" name="packed_scene" type="PackedScene" />
<argument index="1" name="id_override" type="int" default="-1" />
<description>
- </description>
- </method>
- <method name="get_alternative_tile_id" qualifiers="const">
- <return type="int" />
- <argument index="0" name="atlas_coords" type="Vector2i" />
- <argument index="1" name="index" type="int" />
- <description>
- </description>
- </method>
- <method name="get_alternative_tiles_count" qualifiers="const">
- <return type="int" />
- <argument index="0" name="atlas_coords" type="Vector2i" />
- <description>
+ Creates a scene-based tile out of the given scene.
+ Returns a newly generated unique ID.
</description>
</method>
<method name="get_next_scene_tile_id" qualifiers="const">
<return type="int" />
<description>
+ Returns the scene ID a following call to [method create_scene_tile] would return.
</description>
</method>
<method name="get_scene_tile_display_placeholder" qualifiers="const">
<return type="bool" />
<argument index="0" name="id" type="int" />
<description>
+ Returns whether the scene tile with id [code]id[/code] displays a placeholder in the editor.
</description>
</method>
<method name="get_scene_tile_id">
<return type="int" />
<argument index="0" name="index" type="int" />
<description>
+ Returns the scene tile ID of the scene tile at index [code]index[/code].
</description>
</method>
<method name="get_scene_tile_scene" qualifiers="const">
<return type="PackedScene" />
<argument index="0" name="id" type="int" />
<description>
+ Returns the [PackedScene] resource of scene tile with id [code]id[/code].
</description>
</method>
<method name="get_scene_tiles_count">
<return type="int" />
<description>
- </description>
- </method>
- <method name="get_tile_id" qualifiers="const">
- <return type="Vector2i" />
- <argument index="0" name="index" type="int" />
- <description>
- </description>
- </method>
- <method name="get_tiles_count" qualifiers="const">
- <return type="int" />
- <description>
- </description>
- </method>
- <method name="has_alternative_tile" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="atlas_coords" type="Vector2i" />
- <argument index="1" name="alternative_tile" type="int" />
- <description>
+ Returns the number or scene tiles this TileSet source has.
</description>
</method>
<method name="has_scene_tile_id">
<return type="bool" />
<argument index="0" name="id" type="int" />
<description>
- </description>
- </method>
- <method name="has_tile" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="atlas_coords" type="Vector2i" />
- <description>
+ Returns whether this TileSet source has a scene tile with id [code]id[/code].
</description>
</method>
<method name="remove_scene_tile">
<return type="void" />
<argument index="0" name="id" type="int" />
<description>
+ Remove the scene tile with id [code]id[/code].
</description>
</method>
<method name="set_scene_tile_display_placeholder">
@@ -96,6 +71,7 @@
<argument index="0" name="id" type="int" />
<argument index="1" name="display_placeholder" type="bool" />
<description>
+ Sets whether or not the scene tile with id [code]id[/code] should display a placeholder in the editor. This might be useful for scenes that are not visible.
</description>
</method>
<method name="set_scene_tile_id">
@@ -103,6 +79,7 @@
<argument index="0" name="id" type="int" />
<argument index="1" name="new_id" type="int" />
<description>
+ Changes a scene tile's ID from [code]id[/code] to [code]new_id[/code]. This will fail if there is already a tile with a ID equal to [code]new_id[/code].
</description>
</method>
<method name="set_scene_tile_scene">
@@ -110,6 +87,7 @@
<argument index="0" name="id" type="int" />
<argument index="1" name="packed_scene" type="PackedScene" />
<description>
+ Assigns a [PackedScene] resource to the scene tile with id [code]id[/code]. This will fail if the scene does not extend CanvasItem, as positionning properties are needed to place the scene on the TileMap.
</description>
</method>
</methods>