diff options
Diffstat (limited to 'doc/classes/TileSet.xml')
-rw-r--r-- | doc/classes/TileSet.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 45d6f9ca6c..6fc92f6a31 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -13,7 +13,7 @@ See the functions to add new layers for more information. </description> <tutorials> - <link title="Using Tilemaps">https://docs.godotengine.org/en/latest/tutorials/2d/using_tilemaps.html</link> + <link title="Using Tilemaps">$DOCS_URL/tutorials/2d/using_tilemaps.html</link> <link title="2D Platformer Demo">https://godotengine.org/asset-library/asset/120</link> <link title="2D Isometric Demo">https://godotengine.org/asset-library/asset/112</link> <link title="2D Hexagonal Demo">https://godotengine.org/asset-library/asset/111</link> @@ -51,7 +51,7 @@ <argument index="0" name="pattern" type="TileMapPattern" /> <argument index="1" name="index" type="int" default="-1" /> <description> - Adds a [TileMapPattern] to be stored in the TileSet resouce. If provided, insert it at the given [code]index[/code]. + Adds a [TileMapPattern] to be stored in the TileSet resource. If provided, insert it at the given [code]index[/code]. </description> </method> <method name="add_physics_layer"> @@ -582,7 +582,7 @@ Diamond tile shape (for isometric look). </constant> <constant name="TILE_SHAPE_HALF_OFFSET_SQUARE" value="2" enum="TileShape"> - Rectangular tile shape with one row/colum out of two offset by half a tile. + Rectangular tile shape with one row/column out of two offset by half a tile. </constant> <constant name="TILE_SHAPE_HEXAGON" value="3" enum="TileShape"> Hexagonal tile shape. |