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Diffstat (limited to 'doc/classes/TileSet.xml')
-rw-r--r-- | doc/classes/TileSet.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 65988ae2b7..c647f83598 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -590,6 +590,7 @@ </argument> <description> Sets the tile's normal map texture. + [b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. See [url=http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for a comparison of normal map coordinates expected by popular engines. </description> </method> <method name="tile_set_occluder_offset"> |