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-rw-r--r--doc/classes/TileSet.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 5d9065f823..6fc92f6a31 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -51,7 +51,7 @@
<argument index="0" name="pattern" type="TileMapPattern" />
<argument index="1" name="index" type="int" default="-1" />
<description>
- Adds a [TileMapPattern] to be stored in the TileSet resouce. If provided, insert it at the given [code]index[/code].
+ Adds a [TileMapPattern] to be stored in the TileSet resource. If provided, insert it at the given [code]index[/code].
</description>
</method>
<method name="add_physics_layer">
@@ -582,7 +582,7 @@
Diamond tile shape (for isometric look).
</constant>
<constant name="TILE_SHAPE_HALF_OFFSET_SQUARE" value="2" enum="TileShape">
- Rectangular tile shape with one row/colum out of two offset by half a tile.
+ Rectangular tile shape with one row/column out of two offset by half a tile.
</constant>
<constant name="TILE_SHAPE_HEXAGON" value="3" enum="TileShape">
Hexagonal tile shape.